Commit Graph

  • 6770e9495a spikes placement Eren Saglam 2023-03-28 19:51:55 +0200
  • 0b3ff79002 More optimisations Skyball2000 2023-03-28 19:46:54 +0200
  • 01147960cb Removed code to set visibility of colliders and sprites, as it is no longer needed. Yan Wittmann 2023-03-28 19:39:26 +0200
  • 9dfc487e9a Optimize PhysicsElementsHandler.py by checking collisions only with closest sprites. Improve UiElement.py to cache and reuse scaled images for better performance. Yan Wittmann 2023-03-28 19:35:42 +0200
  • 0778fef354 Merge remote-tracking branch 'origin/main' Stephan Halder 2023-03-28 18:09:36 +0200
  • e4c2007928 GoalDoorReceiverLevelElement added Stephan Halder 2023-03-28 18:09:29 +0200
  • 01b8898405 Level 1-4 got changed a bit. Overall gravity has to be modified Eren Saglam 2023-03-28 17:59:08 +0200
  • 2f38db4eea fixed pressure plate Jonas Wächter 2023-03-28 17:43:20 +0200
  • 139fa557a9 Merge remote-tracking branch 'origin/main' Skyball2000 2023-03-28 17:35:04 +0200
  • 1f6f8b4552 Minor optimization Skyball2000 2023-03-28 17:34:58 +0200
  • 6f11408528 Merge remote-tracking branch 'origin/main' Jonas Wächter 2023-03-28 17:29:56 +0200
  • b6d20996f3 changed castle_bg and pressuplate Jonas Wächter 2023-03-28 17:29:43 +0200
  • 8aba74aa70 removed unused import Stephan Halder 2023-03-28 17:28:54 +0200
  • 3ea61ef674 Merge remote-tracking branch 'origin/main' Stephan Halder 2023-03-28 17:27:07 +0200
  • 5381bb2c20 spikeElements implemented Stephan Halder 2023-03-28 17:26:47 +0200
  • a104409677 Merge remote-tracking branch 'origin/main' into main Yan Wittmann 2023-03-28 17:18:00 +0200
  • 447ebdd5a8 Another attempt at optimization Yan Wittmann 2023-03-28 17:17:51 +0200
  • 78776f5ced add background to LevelMenu Mike 2023-03-28 16:59:29 +0200
  • 0853c04844 Kommentare hinzugefügt, die auskommentiert werden können, damit Hintergründe ausgetestet werden können. Eren Saglam 2023-03-28 16:47:24 +0200
  • a8d0a9627c Adjust position of lever in levels 3, 5, 8, and 9 but still needs adjustment for pressure plates and movable boxes Fabian Hoppe 2023-03-28 16:00:01 +0200
  • 20231556e7 Merge remote-tracking branch 'origin/main' Fabian Hoppe 2023-03-28 15:25:06 +0200
  • 9f7f7eeb38 Adjust position of lever in levels 0, 1, 2, 4, 6 and 7 Fabian Hoppe 2023-03-28 15:24:49 +0200
  • 28d650dd3e show/hide LeveMenu when pressing escape Mike 2023-03-28 14:51:17 +0200
  • 5d742a527e Add first version of level 9 Fabian Hoppe 2023-03-28 14:24:01 +0200
  • 6446382679 Add first versions of levels 7 and 9 Fabian Hoppe 2023-03-28 14:21:58 +0200
  • fb41ab5df8 Merge remote-tracking branch 'origin/main' Jonas Wächter 2023-03-28 13:11:27 +0200
  • c9ca1de866 Added All blocks zu sprites file Jonas Wächter 2023-03-28 13:11:20 +0200
  • 14a057cbba load selected level Mike 2023-03-28 12:45:22 +0200
  • 0d25ce06c5 Merge remote-tracking branch 'origin/main' Mike 2023-03-28 12:30:33 +0200
  • 09a2489703 create correct bounding boxes for text label Mike 2023-03-28 12:30:12 +0200
  • f0a78ce442 Add levels 2 to 6 and edit levels.json accordingly Fabian Hoppe 2023-03-28 12:18:45 +0200
  • 37e786eb30 changed pressureplate sprite back to original(resized) Thomas 2023-03-28 11:47:32 +0200
  • 83ddf6697c added cave bg Thomas 2023-03-28 11:39:40 +0200
  • ebd20555e9 Added 2 backgrounds Jonas Wächter 2023-03-28 11:31:56 +0200
  • 417c28bd60 add next steps for level menu Mike 2023-03-28 10:13:03 +0200
  • 4c66ff4a10 added all variants of themed blocks Thomas 2023-03-28 10:07:08 +0200
  • 5a43d417ec Lever Resized Jonas Wächter 2023-03-28 10:00:11 +0200
  • 19310dc1ff Character Resized Jonas Wächter 2023-03-28 09:56:54 +0200
  • 8fdec68faa Added directional spikes Jonas Wächter 2023-03-28 09:37:09 +0200
  • bcc5f5f55c Merge remote-tracking branch 'origin/main' Jonas Wächter 2023-03-28 09:25:37 +0200
  • f22ce1a4d9 Added movable Box image Jonas Wächter 2023-03-28 09:25:25 +0200
  • 383ff935f4 Fixed sprite error Skyball2000 2023-03-27 18:56:18 +0200
  • 984e056a21 Merge remote-tracking branch 'origin/main' Eren Saglam 2023-03-27 18:52:41 +0200
  • ea0b86faba Merge remote-tracking branch 'origin/main' into main Yan Wittmann 2023-03-27 18:52:54 +0200
  • 1a24f7c091 Fixed issue in box collision Yan Wittmann 2023-03-27 18:52:49 +0200
  • 7382c404d0 Added cave sprites for cave theme Eren Saglam 2023-03-27 18:52:34 +0200
  • afe6945d94 Merge remote-tracking branch 'origin/main' Eren Saglam 2023-03-27 18:41:04 +0200
  • e83a418702 Made fonts higher resolution Yan Wittmann 2023-03-27 18:41:12 +0200
  • 092d753770 Level 2 prototype is working Eren Saglam 2023-03-27 18:40:54 +0200
  • 3f90be42d0 Merge remote-tracking branch 'origin/main' into main Yan Wittmann 2023-03-27 18:37:35 +0200
  • 85a34b01d8 Added pushable boxes. Added click event handler Yan Wittmann 2023-03-27 18:37:30 +0200
  • 46e7d91f52 added cave-themed blocks Thomas 2023-03-27 18:24:55 +0200
  • 6147541a9e Merge remote-tracking branch 'origin/main' Eren Saglam 2023-03-27 18:07:29 +0200
  • 575dc00ade Level 1 prototype is working Eren Saglam 2023-03-27 18:07:21 +0200
  • 070aa5497a fix position of text labels in LevelMenu Mike 2023-03-27 17:48:28 +0200
  • 121dbb31f9 Level demo changes Yan Wittmann 2023-03-27 17:19:06 +0200
  • ad8d0b77b8 Implemented a first version of gate output/input Yan Wittmann 2023-03-27 16:07:42 +0200
  • 4ec230419d Merge remote-tracking branch 'origin/main' into main Yan Wittmann 2023-03-27 15:17:44 +0200
  • 7a5987b3d2 Performance improvements Yan Wittmann 2023-03-27 15:17:01 +0200
  • 4aef777081 add first steps for LevelMenu Mike 2023-03-27 15:11:35 +0200
  • f8a46052e7 Merge remote-tracking branch 'origin/main' Eren Saglam 2023-03-27 14:57:32 +0200
  • dbc33f603b Changed 0-tutorial.csv Eren Saglam 2023-03-27 14:57:04 +0200
  • 7cac2c2a7a Merge remote-tracking branch 'origin/main' into main Yan Wittmann 2023-03-27 14:47:19 +0200
  • 5db9b7c627 Minor performance improvement Yan Wittmann 2023-03-27 14:47:12 +0200
  • 82722753f9 Added 0-tutorial.csv Eren Saglam 2023-03-27 14:45:29 +0200
  • f400b374fd Partial collision Yan Wittmann 2023-03-27 14:38:52 +0200
  • 44d3ab01bf Optimization on level loading Yan Wittmann 2023-03-27 13:08:22 +0200
  • 48c8163609 Frame rate counter Yan Wittmann 2023-03-27 12:54:09 +0200
  • ac0b8dc2f5 Initial button logic Yan Wittmann 2023-03-27 12:51:44 +0200
  • f25bc0112c Added missing sprite texture for level elements Yan Wittmann 2023-03-27 12:15:35 +0200
  • bb19ba4602 ghost idle anim. uses all images Jonas Wächter 2023-03-27 12:13:28 +0200
  • ccbf871e47 Started writing button element Yan Wittmann 2023-03-27 11:57:35 +0200
  • 8ca9bc03ee Merge remote-tracking branch 'origin/main' Jonas Wächter 2023-03-27 11:46:24 +0200
  • 123a028257 Sprite changes Yan Wittmann 2023-03-27 11:46:19 +0200
  • 120fb42b5a removed wall in name Jonas Wächter 2023-03-27 11:46:17 +0200
  • e53c1084df Started writing new level creation Yan Wittmann 2023-03-27 11:46:03 +0200
  • fd29b7f1df Added Staubsauger on and off Jonas Wächter 2023-03-27 11:35:59 +0200
  • a3648312fa Renamed to blocks Jonas Wächter 2023-03-27 11:24:02 +0200
  • b2af6689fe Merge remote-tracking branch 'origin/main' Jonas Wächter 2023-03-27 11:03:49 +0200
  • f3a82461b0 Added Character sprites, Tutorial blocks and staubsauger Jonas Wächter 2023-03-27 11:03:42 +0200
  • c00945e551 changed dimensions of pressureplate Thomas 2023-03-27 10:48:07 +0200
  • 2e28b93d53 Added Sprites Jonas Wächter 2023-03-27 09:53:52 +0200
  • ef9b2d179f countinued working on level loading Stephan Halder 2023-03-26 17:33:01 +0200
  • 34f3203c7a Merge remote-tracking branch 'origin/main' Stephan Halder 2023-03-26 17:20:04 +0200
  • 4892c1a9ff countinued working on level loading Stephan Halder 2023-03-26 17:19:30 +0200
  • 7d5f37367f Random block variants Yan Wittmann 2023-03-26 17:14:02 +0200
  • 29950fb0f8 castle sprites working Jonas Wächter 2023-03-26 17:12:12 +0200
  • 8b6267e9cb Merge remote-tracking branch 'origin/main' Jonas Wächter 2023-03-26 17:01:43 +0200
  • f2fab23b75 New collision system Yan Wittmann 2023-03-26 17:01:28 +0200
  • 01f27da224 added castle sprites Jonas Wächter 2023-03-26 17:01:25 +0200
  • bf0688408e countinued working on level loading Stephan Halder 2023-03-26 15:14:06 +0200
  • 7f6e37d8bc Pushed main changes Yan Wittmann 2023-03-26 15:01:58 +0200
  • cd8fa05c41 Added files for testing level loading and controller Yan Wittmann 2023-03-26 15:00:29 +0200
  • a3a09f2c11 started implementing level creation logic Stephan Halder 2023-03-26 14:12:46 +0200
  • 65c8a17543 Implemented framework for player controller and input handling Yan Wittmann 2023-03-26 12:46:41 +0200
  • da20414611 Template sprite file Yan Wittmann 2023-03-26 11:46:51 +0200
  • 7d3dd16fe5 Added structure for Level loading Yan Wittmann 2023-03-26 11:21:22 +0200
  • f1709229c5 Screen to world coordinate translation and click listeners Yan Wittmann 2023-03-26 11:13:34 +0200
  • 975948f068 TextLabel click listener Stephan Halder 2023-03-26 11:11:10 +0200
  • ec550683f8 Minor adjustments to physics Yan Wittmann 2023-03-26 10:40:17 +0200