12 lines
528 B
Python
12 lines
528 B
Python
from level.Level import Level
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from level.elements.static.StaticLevelElement import StaticLevelElement
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from physics.SpriteManager import SpriteManager
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from sprite.SpritesheetManager import SpritesheetManager
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class InvisibleElement(StaticLevelElement):
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def load(self, sprite_manager: SpriteManager, spritesheet_manager: SpritesheetManager, level: Level):
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self.spritesheet = spritesheet_manager.get_sheet('invisible')
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self.set_animation_state('1')
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self.position_scale.position = self.tile['position']
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