sep-pm-platformer/project/level/elements/static
Jonas Wächter ea6b6f91bb Merge remote-tracking branch 'origin/main' 2023-03-29 16:42:17 +02:00
..
ButtonInputLevelElement.py Added feature for colliding sprites messaging the main level logic 2023-03-29 15:40:15 +02:00
GateReceiverLevelElement.py Added feature for colliding sprites messaging the main level logic 2023-03-29 15:40:15 +02:00
GoalDoorReceiverLevelElement.py Added winning check 2023-03-29 16:08:12 +02:00
InputLevelElement.py Added feature for colliding sprites messaging the main level logic 2023-03-29 15:40:15 +02:00
InvisibleElement.py created Invisible Block 2023-03-29 16:41:35 +02:00
LeverInputLevelElement.py Added feature for colliding sprites messaging the main level logic 2023-03-29 15:40:15 +02:00
ReceiverLevelElement.py Added feature for colliding sprites messaging the main level logic 2023-03-29 15:40:15 +02:00
SimpleBlockLevelElement.py created Invisible Block 2023-03-29 16:41:35 +02:00
SpikeLevelElement.py Added feature for colliding sprites messaging the main level logic 2023-03-29 15:40:15 +02:00
StaticLevelElement.py Added feature for colliding sprites messaging the main level logic 2023-03-29 15:40:15 +02:00
UnknownTileLevelElement.py Added pushable boxes. 2023-03-27 18:37:30 +02:00
VacuumCleanerElement.py Vacuum Cleaner has no collision anymore. Added deadly zone for it when sparkling 2023-03-29 16:34:37 +02:00