vrp-gruppe-sechs/quad-splash/.godot/editor/zone_base.tscn-folding-0ff4...

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339 B
INI

[folding]
node_unfolds=[NodePath("XROrigin3D"), PackedStringArray("Transform"), NodePath("XROrigin3D/LeftHand/FunctionPointer"), PackedStringArray("Laser"), NodePath("XROrigin3D/RightHand/FunctionPointer"), PackedStringArray("Laser"), NodePath("XROrigin3D/PlayerBody"), PackedStringArray("Collision")]
resource_unfolds=[]
nodes_folded=[]