hide Fireball Spread once a cast archetype is chosen, it did nothing there
parent
d5aca6bdf4
commit
35772ba2a6
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@ -148,6 +148,7 @@ func _ready() -> void:
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fsp.stats = _stat("Targets", str(witch.fireball_max_targets), str(witch.fireball_max_targets + 3))
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fsp.stats = _stat("Targets", str(witch.fireball_max_targets), str(witch.fireball_max_targets + 3))
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fsp.spell = SpellLibrary.FIREBALL
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fsp.spell = SpellLibrary.FIREBALL
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fsp.icon = _icon_fireball
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fsp.icon = _icon_fireball
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fsp.requires_mode = "fireball.cast:base"
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fsp.effect = fireball_spread
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fsp.effect = fireball_spread
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available_perks.append(fsp)
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available_perks.append(fsp)
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@ -243,6 +244,7 @@ func fireball_spread():
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fsp.stats = _stat("Targets", str(witch.fireball_max_targets), str(witch.fireball_max_targets * 1.5))
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fsp.stats = _stat("Targets", str(witch.fireball_max_targets), str(witch.fireball_max_targets * 1.5))
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fsp.spell = SpellLibrary.FIREBALL
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fsp.spell = SpellLibrary.FIREBALL
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fsp.icon = _icon_fireball
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fsp.icon = _icon_fireball
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fsp.requires_mode = "fireball.cast:base"
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fsp.effect = fireball_spread
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fsp.effect = fireball_spread
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available_perks.append(fsp)
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available_perks.append(fsp)
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