Jaro Winkelhausen
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c6277ccf22
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fixed issue where the closer the enemies get to the with the slower they become (#7)
Reviewed-on: #7
Co-authored-by: 3002102 <3002102@stud.hs-mannheim.de>
Co-committed-by: 3002102 <3002102@stud.hs-mannheim.de>
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2026-04-15 17:57:41 +02:00 |
3002102
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0ac9d0fae8
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split hurt and die options on the base enemy
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2026-04-14 14:41:51 +02:00 |
Jaro
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8f7553125b
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added hurt animation to blue slimes and wired them up correctly
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2026-04-14 13:52:46 +02:00 |
Jaro
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09266bd67a
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added blue slime and fitting death animation for the directions off travel
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2026-04-14 13:22:19 +02:00 |