Jaro Winkelhausen
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c6277ccf22
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fixed issue where the closer the enemies get to the with the slower they become (#7)
Reviewed-on: #7
Co-authored-by: 3002102 <3002102@stud.hs-mannheim.de>
Co-committed-by: 3002102 <3002102@stud.hs-mannheim.de>
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2026-04-15 17:57:41 +02:00 |
Artur David
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b89d2cc64d
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Added Fireball mechanic
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2026-04-14 12:00:32 +02:00 |
Artur David
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fa4a9582d7
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removed enemies collision layer when dying and removed multiple sfx on contact with dying enemies
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2026-04-13 17:24:01 +02:00 |
Artur David
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ca022296ee
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removed debugging artefact
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2026-04-13 12:54:08 +02:00 |
Artur David
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ff37318044
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added EnemyBase Class and made Slimes die on contact with player
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2026-04-13 12:52:53 +02:00 |
Artur
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b0752b1d92
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implemented enemy spawn logik and witch chasing
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2026-04-12 18:27:14 +02:00 |