Commit Graph

9 Commits (19b203de4b18446410dea982376a919b39af71c0)

Author SHA1 Message Date
Artur David a345abf9eb Smaller Balance Changes. Slimes easier to kill. Fireball Spread upgrade is stronger and can be picken more than once and scales better 2026-06-15 20:09:35 +02:00
Artur 76e36c7c9c Changes several hp and damage numbers to get slightly better balance 2026-06-02 17:46:33 +02:00
Artur David bed957a52e feat: added automated hits when enemy is close enough 2026-04-30 10:44:49 +02:00
Jaro Winkelhausen c959b0d3e5 feat/spellbook (#12)
Co-authored-by: Jaro <jaro@MacBook.local>
Co-authored-by: 3002102 <3002102@stud.th-mannheim.de>
Reviewed-on: #12
2026-04-21 17:17:35 +02:00
Jaro Winkelhausen 3f6e76c154 added an actual hp/damage system to the witch and enemies game over screen is still missing the game just restarts (#11)
Co-authored-by: Jaro <jaro@MacBook.local>
Reviewed-on: #11
2026-04-21 13:16:58 +02:00
Jaro Winkelhausen c6277ccf22 fixed issue where the closer the enemies get to the with the slower they become (#7)
Reviewed-on: #7
Co-authored-by: 3002102 <3002102@stud.hs-mannheim.de>
Co-committed-by: 3002102 <3002102@stud.hs-mannheim.de>
2026-04-15 17:57:41 +02:00
3002102 0ac9d0fae8 split hurt and die options on the base enemy 2026-04-14 14:41:51 +02:00
Jaro 8f7553125b added hurt animation to blue slimes and wired them up correctly 2026-04-14 13:52:46 +02:00
Jaro 09266bd67a added blue slime and fitting death animation for the directions off travel 2026-04-14 13:22:19 +02:00