Commit Graph

6 Commits (9a82e74e419309d574fe1202bd06cd55f1e248c5)

Author SHA1 Message Date
Jaro Winkelhausen c6277ccf22 fixed issue where the closer the enemies get to the with the slower they become (#7)
Reviewed-on: #7
Co-authored-by: 3002102 <3002102@stud.hs-mannheim.de>
Co-committed-by: 3002102 <3002102@stud.hs-mannheim.de>
2026-04-15 17:57:41 +02:00
Artur David b89d2cc64d Added Fireball mechanic 2026-04-14 12:00:32 +02:00
Artur David fa4a9582d7 removed enemies collision layer when dying and removed multiple sfx on contact with dying enemies 2026-04-13 17:24:01 +02:00
Artur David ca022296ee removed debugging artefact 2026-04-13 12:54:08 +02:00
Artur David ff37318044 added EnemyBase Class and made Slimes die on contact with player 2026-04-13 12:52:53 +02:00
Artur b0752b1d92 implemented enemy spawn logik and witch chasing 2026-04-12 18:27:14 +02:00