gae_wild_jam/scripts/credits.gd

16 lines
373 B
GDScript

extends CanvasLayer
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func _on_back_button_pressed() -> void:
get_tree().change_scene_to_file("res://scenes/mainmenu.tscn")