removed screen completly

main
2wenty1ne 2025-12-03 23:07:44 +01:00
parent 5e0b04fc15
commit 81ed4f9f89
1 changed files with 6 additions and 6 deletions

View File

@ -39,7 +39,7 @@ COLS = len(labyrinth[0])
# Initialize game screen
# screen = pygame.display.set_mode((COLS * CELL_SIZE, ROWS * CELL_SIZE))
# pygame.display.set_caption("Micro-Pacman")
screen = pygame.Surface((COLS * CELL_SIZE, ROWS * CELL_SIZE))
# screen = pygame.Surface((COLS * CELL_SIZE, ROWS * CELL_SIZE))
# Pacman class
class Pacman:
@ -132,7 +132,7 @@ def run_game(q_values, EPSILON, ALPHA, GAMMA, REWARD_ON_WIN, REWARD_ON_LOSE):
running = True
iter = 0
while running:
screen.fill(BLACK)
#screen.fill(BLACK)
iter = iter + 1
# Handle events
for event in pygame.event.get():
@ -208,15 +208,15 @@ def run_game(q_values, EPSILON, ALPHA, GAMMA, REWARD_ON_WIN, REWARD_ON_LOSE):
return 20-counter
#? -------------------------MY CODE-----------------------------------
draw_labyrinth(labyrinth)
pacman.draw()
ghost.draw()
#draw_labyrinth(labyrinth)
#pacman.draw()
#ghost.draw()
# Update display
# pygame.display.flip()
# Cap the frame rate
# clock.tick(1000000)
# clock.tick(5)
pygame.quit()