Merge branch 'devUi'

devUiNew
stuckd 2025-06-24 10:25:42 +02:00
commit 8be6bc3112
16 changed files with 850 additions and 171 deletions

View File

@ -1,2 +1,2 @@
JFileChoser in UI: (mit GPT)
Prompt: "Wie kann ich in swing in java Files aus einem Explorer auswählen?".
Prompt: "Wie kann ich in swing in java Files aus einem Explorer auswählen und speichern?".

View File

@ -20,7 +20,6 @@ public class App {
* @param args
*/
public static void main(String[] args) {
logger.info("Hello World.");
userinterface = new MainFrame();
}
}

View File

@ -0,0 +1,22 @@
package de.mannheim.th.chess.controller;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JFrame;
public class ButtonAufgebenListener extends JFrame implements ActionListener{
private static final long serialVersionUID = 1L;
public ButtonAufgebenListener() {
}
@Override
public void actionPerformed(ActionEvent e) {
// TODO Auto-generated method stub
}
}

View File

@ -0,0 +1,54 @@
package de.mannheim.th.chess.controller;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.io.BufferedReader;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.FileReader;
import java.io.IOException;
import javax.swing.JFileChooser;
import javax.swing.JFrame;
import javax.swing.JOptionPane;
import de.mannheim.th.chess.ui.ModeSelectionFrame;
public class ButtonFileLoaderListener implements ActionListener{
private ModeSelectionFrame msf;
public ButtonFileLoaderListener(ModeSelectionFrame msf) {
this.msf = msf;
}
@Override
public void actionPerformed(ActionEvent e) {
// TODO Auto-generated method stub
JFileChooser dateiWaehler = new JFileChooser();
JFrame jfFile = new JFrame();
int auswahl = dateiWaehler.showOpenDialog(jfFile);
if (auswahl == JFileChooser.APPROVE_OPTION) {
File ausgewaehlteDatei = dateiWaehler.getSelectedFile();
JOptionPane.showMessageDialog(jfFile, "Gewählte Datei:\n" + ausgewaehlteDatei.getAbsolutePath());
try {
BufferedReader br = new BufferedReader(new FileReader(ausgewaehlteDatei));
msf.setFen(br.readLine());
} catch (FileNotFoundException e1) {
// TODO Auto-generated catch block
e1.printStackTrace();
} catch (IOException e1) {
// TODO Auto-generated catch block
e1.printStackTrace();
}
}
}
}

View File

@ -0,0 +1,61 @@
package de.mannheim.th.chess.controller;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.io.BufferedWriter;
import java.io.File;
import java.io.FileWriter;
import java.io.IOException;
import java.util.List;
import javax.swing.JFileChooser;
import javax.swing.JFrame;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import com.github.bhlangonijr.chesslib.move.Move;
import de.mannheim.th.chess.App;
import de.mannheim.th.chess.domain.Game;
public class ButtonFileSaverListener implements ActionListener{
private static final Logger logger = LogManager.getLogger(App.class);
private Game g;
private JFrame sf;
public ButtonFileSaverListener(JFrame sf, Game g) {
this.sf = sf;
this.g = g;
}
@Override
public void actionPerformed(ActionEvent e) {
logger.info("Spiel wird gespeichert.");
JFileChooser chooser = new JFileChooser();
chooser.setCurrentDirectory(new File(System.getProperty("user.home") + "/Documents"));
chooser.setDialogTitle("Datei speichern");
int userSelection = chooser.showSaveDialog(sf);
if (userSelection == JFileChooser.APPROVE_OPTION) {
File fileToSave = chooser.getSelectedFile();
try (BufferedWriter writer = new BufferedWriter(new FileWriter(fileToSave))) {
writer.write(g.getFen());
logger.info(g.getFen());
} catch (IOException e1) {
e1.printStackTrace();
}
} else {
logger.info("Speichern fehlgeschlagen.");
}
}
}

View File

@ -39,5 +39,10 @@ public class ButtonMovePieceListener implements ActionListener {
this.sf.setBoardMode(BoardMode.normal);
this.sf.setCursor(null);
this.sf.erstelleBrett();
if (game.getLastMove() != null) {
sf.aktualisiereAusgabe();
}
}
}

View File

@ -3,6 +3,7 @@ package de.mannheim.th.chess.controller;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import de.mannheim.th.chess.domain.Game;
import de.mannheim.th.chess.ui.SpielFrame;
import de.mannheim.th.chess.ui.SpielFrame.BoardMode;
@ -19,6 +20,7 @@ public class ButtonToNormalListener implements ActionListener {
this.sf.setSelectedSquare(null);
this.sf.setCursor(null);
this.sf.erstelleBrett();
}
}

View File

@ -0,0 +1,70 @@
package de.mannheim.th.chess.controller;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import de.mannheim.th.chess.App;
import de.mannheim.th.chess.domain.Game;
import de.mannheim.th.chess.ui.SpielFrame;
import de.mannheim.th.chess.ui.SpielFrame.BoardMode;
public class ButtonUndoMoveListener implements ActionListener {
private static final Logger logger = LogManager.getLogger(App.class);
private SpielFrame sf;
private Game game;
public ButtonUndoMoveListener(SpielFrame sf, Game game) {
this.sf = sf;
this.game = game;
}
@Override
public void actionPerformed(ActionEvent e) {
// TODO Auto-generated method stub
Object source = e.getSource();
if (sf.getMode() != BoardMode.normal || !game.movesNotNull()) {
return;
}
if (source == sf.getUndo()) { // Spieler 2 drückt seinen Button
if (sf.getUndo().getText().equals("Zug zurücknehmen") && game.getActivePlayer() == 1) {
sf.getUndo2().setText("Zurücknahme genehmigen?");
sf.getUndo2().setEnabled(true);
logger.info("Spieler 2 hat zurücknahme angefordert.");
} else if (sf.getUndo().getText().equals("Zurücknahme genehmigen?")) {
logger.info("Zug zurücknehmen wurde von Spieler 2 genehmigt.");
sf.getUndo().setText("Zug zurücknehmen");
sf.getUndo2().setText("Zug zurücknehmen");
sf.getUndo2().setEnabled(false);
game.undo();
sf.getClock().switchClock();
sf.deleteLastAusgabe();
sf.erstelleBrett();
}
} else if (source == sf.getUndo2()) { // Spieler 1 drückt seinen Button
if (sf.getUndo2().getText().equals("Zug zurücknehmen") && game.getActivePlayer() == 2) {
sf.getUndo().setText("Zurücknahme genehmigen?");
sf.getUndo().setEnabled(true);
logger.info("Spieler 1 hat zurücknahme angefordert.");
} else if (sf.getUndo2().getText().equals("Zurücknahme genehmigen?")) {
logger.info("Zug zurücknehmen wurde von Spieler 1 genehmigt.");
sf.getUndo2().setText("Zug zurücknehmen");
sf.getUndo().setText("Zug zurücknehmen");
sf.getUndo().setEnabled(false);
game.undo();
sf.getClock().switchClock();
sf.deleteLastAusgabe();
sf.erstelleBrett();
}
}
}
}

View File

@ -3,6 +3,9 @@ package de.mannheim.th.chess.domain;
import java.util.List;
import java.util.stream.Collectors;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import com.github.bhlangonijr.chesslib.Board;
import com.github.bhlangonijr.chesslib.Piece;
import com.github.bhlangonijr.chesslib.Rank;
@ -12,6 +15,8 @@ import com.github.bhlangonijr.chesslib.move.Move;
import com.github.bhlangonijr.chesslib.move.MoveList;
import com.github.bhlangonijr.chesslib.pgn.PgnHolder;
import de.mannheim.th.chess.App;
import de.mannheim.th.chess.ui.SpielFrame;
import de.mannheim.th.chess.utl.Clock;
/**
@ -20,21 +25,44 @@ import de.mannheim.th.chess.utl.Clock;
*/
public class Game {
private static final Logger logger = LogManager.getLogger(App.class);
private Board board;
private Clock clock;
private SpielFrame sp;
private String modus;
private boolean rotieren, zuruecknahme;
private MoveList movelist;
public Game() {
this.board = new Board();
this.movelist = new MoveList();
clock = new Clock("blitz");
clock.start();
}
/**
* Conststructs a new standard GameBoard.
*/
public Game() {
public Game(String modus, boolean rotieren, boolean zuruecknahme, String fen) {
this.modus = modus;
this.rotieren = rotieren;
this.zuruecknahme = zuruecknahme;
this.board = new Board();
if (fen == null)
fen = board.getFen();
this.board.loadFromFen(fen);
this.movelist = new MoveList();
clock = new Clock("blitz");
clock.start();
clock = new Clock(modus);
sp = new SpielFrame(this);
}
@ -66,6 +94,7 @@ public class Game {
this.board.loadFromFen(fen);
this.movelist = new MoveList();
// this.sp = new SpielFrame();
// this.clockPlayer1 = new Clock();
// this.clockPlayer2 = new Clock();
@ -82,6 +111,18 @@ public class Game {
clock.pressClock();
}
/**
* Plays the move on the board and adds it to the movelist
*
* @param origin The square from wich it moves from.
* @param desination The square where it will move to.
*/
public void undo() {
this.board.undoMove();
this.movelist.removeLast();
}
/**
* Plays the move on the board and adds it to the movelist
*
@ -118,9 +159,7 @@ public class Game {
* @return A list of legal moves that originate from the specified square.
*/
public List<Move> getLegalMoves(Square square) {
return this.board.legalMoves().stream()
.filter(move -> move.getFrom() == square)
.collect(Collectors.toList());
return this.board.legalMoves().stream().filter(move -> move.getFrom() == square).collect(Collectors.toList());
}
@ -139,10 +178,7 @@ public class Game {
* @return a List of Square objects representing all legal moveable squares.
*/
public List<Square> getAllLegalMoveableSquares() {
return this.board.legalMoves().stream()
.map(move -> move.getFrom())
.distinct()
.collect(Collectors.toList());
return this.board.legalMoves().stream().map(move -> move.getFrom()).distinct().collect(Collectors.toList());
}
/**
@ -194,6 +230,43 @@ public class Game {
playMove(promotionMove);
}
public void setModus(String modus) {
this.modus = modus;
}
public Clock getClock() {
return this.clock;
}
public boolean isZuruecknahme() {
return zuruecknahme;
}
public boolean movesNotNull() {
if (movelist.getLast() != null) {
return true;
}
return false;
}
public String getFen() {
return this.board.getFen();
}
public Move getLastMove() {
logger.info(this.movelist.getLast().toString());
return this.movelist.getLast();
}
public MoveList getMoveList() {
return this.movelist;
}
public Board getBoard() {
// TODO Auto-generated method stub
return this.board;
}
public String toFEN() {
board.toString();
return board.getFen();
@ -202,4 +275,12 @@ public class Game {
public Square getSelectedSquare() {
return this.getSelectedSquare();
}
public String getUnicodeFromMove(Move move) {
return board.getPiece(move.getTo()).getFanSymbol().toUpperCase();
}
public Square getSelectedSquare() {
return this.getSelectedSquare();
}
}

View File

@ -7,7 +7,7 @@ import de.mannheim.th.chess.domain.Game;
*/
public class GameWindow{
private Game gamelogic = new Game();
//private Game gamelogic = new Game();
public GameWindow() {

View File

@ -3,18 +3,20 @@ package de.mannheim.th.chess.ui;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.border.EmptyBorder;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import de.mannheim.th.chess.App;
import javax.swing.JLabel;
import javax.swing.JOptionPane;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.io.File;
import java.util.ArrayList;
import javax.swing.Box;
import javax.swing.BoxLayout;
import javax.swing.JButton;
import javax.swing.JFileChooser;
import java.awt.Component;
import java.awt.Font;
@ -22,7 +24,7 @@ import java.awt.Color;
public class MainFrame extends JFrame {
private ArrayList<SpielFrame> spiele = new ArrayList<>();
private static final Logger logger = LogManager.getLogger(App.class);
private static final long serialVersionUID = 1L;
private JPanel contentPane;
@ -76,8 +78,7 @@ public class MainFrame extends JFrame {
@Override
public void actionPerformed(ActionEvent e) {
SpielFrame sp = new SpielFrame();
spiele.add(sp);
ModeSelectionFrame ms = new ModeSelectionFrame();
}
@ -86,36 +87,7 @@ public class MainFrame extends JFrame {
contentPane.add(Box.createVerticalStrut(15));
JButton btnNewButton_1 = new JButton("Vergangenes Spiel laden");
btnNewButton_1.setBackground(Color.LIGHT_GRAY);
btnNewButton_1.setForeground(Color.BLACK);
btnNewButton_1.setFont(new Font("Tahoma", Font.BOLD, 16));
btnNewButton_1.setAlignmentX(Component.CENTER_ALIGNMENT);
btnNewButton_1.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
JFileChooser dateiWaehler = new JFileChooser();
JFrame jfFile = new JFrame();
int auswahl = dateiWaehler.showOpenDialog(jfFile);
if (auswahl == JFileChooser.APPROVE_OPTION) {
File ausgewaehlteDatei = dateiWaehler.getSelectedFile();
JOptionPane.showMessageDialog(jfFile, "Gewählte Datei:\n" + ausgewaehlteDatei.getAbsolutePath());
// Uebergabe zu Logik zum extrahieren der Daten
}
}
});
contentPane.add(btnNewButton_1);
contentPane.add(Box.createVerticalStrut(15));
JButton btnNewButton_2 = new JButton("Spiel beenden");
JButton btnNewButton_2 = new JButton("App beenden");
btnNewButton_2.setBackground(Color.LIGHT_GRAY);
btnNewButton_2.setForeground(Color.BLACK);

View File

@ -0,0 +1,137 @@
package de.mannheim.th.chess.ui;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.io.BufferedReader;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.FileReader;
import java.io.IOException;
import java.util.ArrayList;
import javax.swing.*;
import javax.swing.border.EmptyBorder;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import de.mannheim.th.chess.App;
import de.mannheim.th.chess.controller.ButtonFileLoaderListener;
import de.mannheim.th.chess.domain.Game;
public class ModeSelectionFrame extends JFrame {
private static final Logger logger = LogManager.getLogger(App.class);
private static final long serialVersionUID = 1L;
private final JPanel contentPane;
private final ArrayList<Game> spiele = new ArrayList<>();
private String fen;
public ModeSelectionFrame() {
// Frame-Eigenschaften
setTitle("Modusauswahl");
setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
setBounds(100, 100, 500, 500);
setResizable(true);
setAlwaysOnTop(true);
// Panel konfigurieren
contentPane = new JPanel();
contentPane.setBackground(new Color(90, 90, 90));
contentPane.setBorder(new EmptyBorder(20, 20, 20, 20));
contentPane.setLayout(new BoxLayout(contentPane, BoxLayout.Y_AXIS));
setContentPane(contentPane);
// Überschrift
JLabel jl = new JLabel("Welchen Modus wollen Sie spielen?");
jl.setFont(new Font("Calibri", Font.BOLD, 20));
jl.setForeground(Color.BLACK);
jl.setAlignmentX(Component.CENTER_ALIGNMENT);
contentPane.add(jl);
contentPane.add(Box.createVerticalStrut(15));
// Modusauswahl
String[] modi = {"Blitz", "Schnellschach", "Klassisch"};
JComboBox<String> jcb1 = new JComboBox<>(modi);
jcb1 .setMaximumSize(new Dimension(150, 30));
jcb1 .setAlignmentX(Component.CENTER_ALIGNMENT);
contentPane.add(jcb1 );
contentPane.add(Box.createVerticalStrut(15));
// Spielbrettdrehen
JLabel jl2 = new JLabel("Soll das Spielbrett nach jedem Zug gedreht werden?");
jl2 .setFont(new Font("Calibri", Font.BOLD, 20));
jl2 .setForeground(Color.BLACK);
jl2 .setAlignmentX(Component.CENTER_ALIGNMENT);
contentPane.add(jl2 );
JCheckBox jb1 = new JCheckBox();
jb1.setOpaque(false);
jb1.setFocusPainted(false);
jb1.setForeground(Color.BLACK);
jb1 .setAlignmentX(Component.CENTER_ALIGNMENT);
jb1 .setMaximumSize(new Dimension(30, 30));
contentPane.add(jb1 );
contentPane.add(Box.createVerticalStrut(15));
// Zurücknahmeoption
JLabel jl3 = new JLabel("Sollen Zurücknahmen erlaubt sein?");
jl3.setFont(new Font("Calibri", Font.BOLD, 20));
jl3.setForeground(Color.BLACK);
jl3.setAlignmentX(Component.CENTER_ALIGNMENT);
contentPane.add(jl3);
JCheckBox jb2 = new JCheckBox();
jb2.setOpaque(false);
jb2.setFocusPainted(false);
jb2.setForeground(Color.BLACK);
jb2.setAlignmentX(Component.CENTER_ALIGNMENT);
jb2.setMaximumSize(new Dimension(30, 30));
contentPane.add(jb2);
contentPane.add(Box.createVerticalStrut(15));
JButton btnNewButton_1 = new JButton("Vergangenes Spiel laden");
btnNewButton_1.setBackground(Color.LIGHT_GRAY);
btnNewButton_1.setForeground(Color.BLACK);
btnNewButton_1.setFont(new Font("Tahoma", Font.BOLD, 16));
btnNewButton_1.setAlignmentX(Component.CENTER_ALIGNMENT);
btnNewButton_1.addActionListener(new ButtonFileLoaderListener(this));
contentPane.add(btnNewButton_1);
contentPane.add(Box.createVerticalStrut(25));
// Spiel starten Button
JButton btnNewButton = new JButton("Spiel starten");
btnNewButton .setBackground(Color.LIGHT_GRAY);
btnNewButton .setForeground(Color.BLACK);
btnNewButton .setFont(new Font("Tahoma", Font.BOLD, 16));
btnNewButton .setAlignmentX(Component.CENTER_ALIGNMENT);
contentPane.add(btnNewButton );
// Button-Listener
btnNewButton .addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
String modus = (String) jcb1.getSelectedItem();
boolean rotieren = jb1.isSelected();
boolean zuruecknahme = jb2.isSelected();
Game game = new Game(modus, rotieren, zuruecknahme, fen);
spiele.add(game);
dispose();
}
});
setVisible(true);
}
public void setFen(String fen) {
this.fen = fen;
}
}

View File

@ -6,27 +6,37 @@ import org.apache.logging.log4j.Logger;
import com.github.bhlangonijr.chesslib.Piece;
import com.github.bhlangonijr.chesslib.Square;
import com.github.bhlangonijr.chesslib.move.Move;
import com.github.bhlangonijr.chesslib.move.MoveList;
import de.mannheim.th.chess.App;
import de.mannheim.th.chess.domain.Game;
import de.mannheim.th.chess.utl.Clock;
import de.mannheim.th.chess.controller.ButtonAufgebenListener;
import de.mannheim.th.chess.controller.ButtonFileSaverListener;
import de.mannheim.th.chess.controller.ButtonMovePieceListener;
import de.mannheim.th.chess.controller.ButtonSelectPieceListener;
import de.mannheim.th.chess.controller.ButtonToNormalListener;
import de.mannheim.th.chess.controller.ButtonUndoMoveListener;
import java.awt.EventQueue;
import java.awt.Font;
import javax.swing.BorderFactory;
import javax.swing.Box;
import javax.swing.BoxLayout;
import javax.swing.ImageIcon;
import javax.swing.JButton;
import javax.swing.JDialog;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.JScrollPane;
import javax.swing.JSplitPane;
import javax.swing.JTextArea;
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Component;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
@ -40,7 +50,10 @@ public class SpielFrame extends JFrame {
private ArrayList<JButton> buttons = new ArrayList<>();
private HashMap<JButton, String> belegungen = new HashMap<>();
private JPanel panelLinks, panelRechts, contentPane;
private JButton undo, undo2;
private JTextArea ausgabe;
private Game game;
private Clock clock;
private BoardMode mode;
private Square selectedSquare;
@ -52,12 +65,15 @@ public class SpielFrame extends JFrame {
/**
* Create the frame.
*/
public SpielFrame() {
public SpielFrame(Game game) {
this.game = game;
this.clock = game.getClock();
this.clock.start();
game = new Game();
mode = BoardMode.normal;
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
setBounds(100, 100, 1920, 1080);
setTitle("Schach");
setAlwaysOnTop(true);
@ -73,30 +89,30 @@ public class SpielFrame extends JFrame {
// Rechtes Panel für Steuerung oder zusätzliche Eingaben
panelRechts = new JPanel();
panelRechts.setBackground(Color.LIGHT_GRAY);
panelRechts.setBackground(new Color(90, 90, 90));
panelRechts.setLayout(new BoxLayout(panelRechts, BoxLayout.Y_AXIS));
// Panel für alle Eingaben von Player 2
panelRechts.add(getUiPlayerTwo());
// Panel für Statistikanzeigen
panelRechts.add(getUiStatistik());
// Panel für alle Eingaben von Player 1
panelRechts.add(getUiPlayerOne());
// JSplitPane horizontal (linke und rechte Hälfte)
JSplitPane splitPane = new JSplitPane(JSplitPane.HORIZONTAL_SPLIT, panelLinks, panelRechts);
splitPane.setResizeWeight(0.70);
splitPane.setDividerSize(5);
splitPane.setResizeWeight(0.75);
splitPane.setBackground(Color.BLACK);
splitPane.setDividerSize(1);
splitPane.setEnabled(false);
contentPane.add(splitPane, BorderLayout.CENTER);
setVisible(true);
}
public void setBoardMode(BoardMode bm) {
this.mode = bm;
}
public void setSelectedSquare(Square sq) {
this.selectedSquare = sq;
}
public HashMap<JButton, String> getBelegung() {
return this.belegungen;
}
/**
* Erstellt alle Buttons und fügt sie dem Frame hinzu.
*/
@ -111,32 +127,6 @@ public class SpielFrame extends JFrame {
panelLinks.revalidate();
panelLinks.repaint();
// // Bild laden und Cursor im gesamten Frame setzen
// Image image = Toolkit.getDefaultToolkit().getImage(pfad);
// Image scaled = image.getScaledInstance(32, 32, Image.SCALE_SMOOTH);
// Cursor figurCursor = Toolkit.getDefaultToolkit().createCustomCursor(scaled,
// new Point(0, 0),
// "figurCursor");
// setCursor(figurCursor);
// }else
// {
//
// // wenn gerade Figur ausgewählt wird...
// buttonChoosed = (JButton) e.getSource();
// symbolChoosed = belegungen.get(buttonChoosed);
// // System.out.println(symbolChoosed+" wurde gewählt.");
// // setzt cursor auf spielfigur für die animation
// String pfad = "src/main/resources/" + (int) symbolChoosed.toCharArray()[2] +
// ".png";
//
// // Bild laden und Cursor im gesamten Frame setzen
// Image image = Toolkit.getDefaultToolkit().getImage(pfad);
// Image scaled = image.getScaledInstance(32, 32, Image.SCALE_SMOOTH);
// Cursor figurCursor = Toolkit.getDefaultToolkit().createCustomCursor(scaled,
// new Point(0, 0),
// "figurCursor");
// setCursor(figurCursor);
}
private int mirrowedGrid(int i) {
@ -181,6 +171,7 @@ public class SpielFrame extends JFrame {
* with new blank ones.
*/
private void clearButtons() {
buttons.clear();
panelLinks.removeAll();
@ -207,10 +198,10 @@ public class SpielFrame extends JFrame {
for (int i = 0; i < 64; i++) {
JButton b = buttons.get(i);
if ((i / 8 + i % 8) % 2 == 0) {
logger.info("Helles Feld erstellt." + i);
// logger.info("Helles Feld erstellt." + i);
b.setBackground(new Color(90, 90, 90));
} else {
logger.info("Dunkles Feld erstellt." + i);
// logger.info("Dunkles Feld erstellt." + i);
b.setBackground(new Color(65, 65, 65));
}
}
@ -225,6 +216,7 @@ public class SpielFrame extends JFrame {
switch (this.mode) {
case BoardMode.normal:
selectables = game.getAllLegalMoveableSquares();
for (Square square : selectables) {
@ -241,7 +233,7 @@ public class SpielFrame extends JFrame {
JButton s = buttons.get(mirrowedGrid(selectedSquare.ordinal()));
s.setEnabled(true);
s.setBackground(new Color(165, 42, 42));
s.addActionListener(new ButtonToNormalListener(this)); // cancel action
s.addActionListener(new ButtonToNormalListener(this));
selectables = game.getLegalMoveableSquares(selectedSquare);
@ -320,4 +312,248 @@ public class SpielFrame extends JFrame {
frame.setVisible(true);
}
public int showPromotion() {
final int[] result = { -1 };
JDialog dialog = new JDialog(this, "Wähle eine Figur", true);
dialog.setLayout(new GridLayout(2, 2));
dialog.setSize(300, 200);
int[] pictures = { 81, 82, 66, 78, 113, 114, 98, 110 };
for (int i = 0; i < 4; i++) {
int index = (game.getActivePlayer() - 1) * 4 + i;
JButton jb = new JButton();
jb.setIcon(new ImageIcon("src/main/resources/" + pictures[index] + ".png"));
int selectedPiece = index;
jb.addActionListener(e -> {
System.out.println("Test");
result[0] = selectedPiece;
dialog.dispose();
});
dialog.add(jb);
}
dialog.setLocationRelativeTo(null);
dialog.setVisible(true);
return result[0];
}
private JPanel getUiPlayerTwo() {
JPanel playerTwo = new JPanel();
playerTwo.setBackground(new Color(90, 90, 90));
playerTwo.setLayout(new BoxLayout(playerTwo, BoxLayout.Y_AXIS));
playerTwo.add(Box.createVerticalStrut(15));
JLabel pl2 = new JLabel("Player 2:");
pl2.setBorder(BorderFactory.createEmptyBorder(0, 20, 0, 0));
pl2.setFont(new Font("Calibri", Font.BOLD, 35));
pl2.setForeground(Color.BLACK);
pl2.setAlignmentX(Component.CENTER_ALIGNMENT);
playerTwo.add(pl2);
playerTwo.add(Box.createVerticalStrut(10));
JLabel clock1 = clock.getClock2();
playerTwo.add(clock1);
playerTwo.add(Box.createVerticalStrut(10));
// Button zurücknahme und aufgeben für Player 2
JPanel aufgebenUndo = new JPanel();
aufgebenUndo.setBackground(new Color(90, 90, 90));
aufgebenUndo.setLayout(new BoxLayout(aufgebenUndo, BoxLayout.X_AXIS));
if (game.isZuruecknahme()) {
undo = new JButton("Zug zurücknehmen");
undo.setBackground(Color.LIGHT_GRAY);
undo.setForeground(Color.BLACK);
undo.setFont(new Font("Tahoma", Font.BOLD, 16));
undo.setAlignmentX(Component.CENTER_ALIGNMENT);
aufgebenUndo.add(undo);
// Button-Listener
undo.addActionListener(new ButtonUndoMoveListener(this, this.game));
}
aufgebenUndo.add(Box.createHorizontalStrut(10));
JButton aufgeben = new JButton("Aufgeben");
aufgeben.setBackground(Color.LIGHT_GRAY);
aufgeben.setForeground(Color.BLACK);
aufgeben.setFont(new Font("Tahoma", Font.BOLD, 16));
aufgeben.setAlignmentX(Component.CENTER_ALIGNMENT);
aufgebenUndo.add(aufgeben);
// Button-Listener
aufgeben.addActionListener(new ButtonAufgebenListener());
aufgebenUndo.add(Box.createHorizontalStrut(10));
JButton safe = new JButton("Spielstand sichern");
safe.setBackground(Color.LIGHT_GRAY);
safe.setForeground(Color.BLACK);
safe.setFont(new Font("Tahoma", Font.BOLD, 16));
safe.setAlignmentX(Component.CENTER_ALIGNMENT);
aufgebenUndo.add(safe);
// Button-Listener
safe.addActionListener(new ButtonFileSaverListener(this, this.game));
playerTwo.add(aufgebenUndo);
playerTwo.add(Box.createVerticalStrut(10));
return playerTwo;
}
private JPanel getUiStatistik() {
JPanel statistik = new JPanel();
statistik.setBackground(new Color(90, 90, 90));
statistik.setLayout(new BoxLayout(statistik, BoxLayout.Y_AXIS));
ausgabe = new JTextArea();
ausgabe.setEditable(false);
ausgabe.setBackground(new Color(75, 75, 75));
ausgabe.setBorder(BorderFactory.createLineBorder(Color.BLACK, 1));
ausgabe.setFont(new Font(Font.MONOSPACED, Font.PLAIN, 20));
ausgabe.setForeground(Color.BLACK);
ausgabe.setText("\n Bisherige Züge:\n");
JScrollPane scrollPane = new JScrollPane(ausgabe);
scrollPane.setVerticalScrollBarPolicy(JScrollPane.VERTICAL_SCROLLBAR_ALWAYS);
statistik.add(scrollPane);
return statistik;
}
public void aktualisiereAusgabe() {
StringBuilder sb = new StringBuilder();
sb.append("\n Bisherige Züge:\n");
MoveList l = game.getMoveList();
for (Move m : l) {
sb.append(" " + game.getUnicodeFromMove(m) + ": " + m.toString() + "\n");
}
ausgabe.setText(sb.toString());
}
public void deleteLastAusgabe() {
String[] zeilen = ausgabe.getText().split("\n");
// es müssen immer mind 5 Zeilen existieren, dass also 1 Zug löschbar ist
if (zeilen.length <= 2)
return;
StringBuilder sb = new StringBuilder();
for (int i = 0; i < zeilen.length - 1; i++) {
sb.append(zeilen[i]).append("\n");
}
ausgabe.setText(sb.toString());
}
private JPanel getUiPlayerOne() {
JPanel playerOne = new JPanel();
playerOne.setBackground(new Color(90, 90, 90));
playerOne.setLayout(new BoxLayout(playerOne, BoxLayout.Y_AXIS));
playerOne.add(Box.createVerticalStrut(10));
// Button zurücknahme und aufgeben für Player 1
JPanel aufgebenUndo = new JPanel();
aufgebenUndo.setBackground(new Color(90, 90, 90));
aufgebenUndo.setLayout(new BoxLayout(aufgebenUndo, BoxLayout.X_AXIS));
if (game.isZuruecknahme()) {
undo2 = new JButton("Zug zurücknehmen");
undo2.setBackground(Color.LIGHT_GRAY);
undo2.setForeground(Color.BLACK);
undo2.setFont(new Font("Tahoma", Font.BOLD, 16));
undo2.setAlignmentX(Component.CENTER_ALIGNMENT);
aufgebenUndo.add(undo2);
// Button-Listener
undo2.addActionListener(new ButtonUndoMoveListener(this, this.game));
}
aufgebenUndo.add(Box.createHorizontalStrut(10));
JButton aufgeben = new JButton("Aufgeben");
aufgeben.setBackground(Color.LIGHT_GRAY);
aufgeben.setForeground(Color.BLACK);
aufgeben.setFont(new Font("Tahoma", Font.BOLD, 16));
aufgeben.setAlignmentX(Component.CENTER_ALIGNMENT);
aufgebenUndo.add(aufgeben);
// Button-Listener
aufgeben.addActionListener(new ButtonAufgebenListener());
aufgebenUndo.add(Box.createHorizontalStrut(10));
JButton safe = new JButton("Spielstand sichern");
safe.setBackground(Color.LIGHT_GRAY);
safe.setForeground(Color.BLACK);
safe.setFont(new Font("Tahoma", Font.BOLD, 16));
safe.setAlignmentX(Component.CENTER_ALIGNMENT);
aufgebenUndo.add(safe);
// Button-Listener
safe.addActionListener(new ButtonFileSaverListener(this, this.game));
playerOne.add(aufgebenUndo);
playerOne.add(Box.createVerticalStrut(15));
JLabel clock1 = clock.getClock1();
playerOne.add(clock1);
playerOne.add(Box.createVerticalStrut(10));
JLabel pl2 = new JLabel("Player 1:");
pl2.setBorder(BorderFactory.createEmptyBorder(0, 20, 0, 0));
pl2.setFont(new Font("Calibri", Font.BOLD, 35));
pl2.setForeground(Color.BLACK);
pl2.setAlignmentX(Component.CENTER_ALIGNMENT);
playerOne.add(pl2);
return playerOne;
}
public void setBoardMode(BoardMode bm) {
this.mode = bm;
}
public void setSelectedSquare(Square sq) {
this.selectedSquare = sq;
}
public HashMap<JButton, String> getBelegung() {
return this.belegungen;
}
public JButton getUndo() {
return undo;
}
public JButton getUndo2() {
return undo2;
}
public BoardMode getMode() {
return mode;
}
public Clock getClock() {
return clock;
}
}

View File

@ -5,9 +5,11 @@ package de.mannheim.th.chess.utl;
*/
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Component;
import java.awt.Font;
import java.util.concurrent.atomic.AtomicInteger;
import javax.swing.BorderFactory;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
@ -17,15 +19,19 @@ import javax.swing.Timer;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import de.mannheim.th.chess.ui.SpielFrame;
public class Clock extends Thread implements Runnable {
private volatile boolean whiteToMove = true;
private volatile boolean gameHasFinished = false;
private static final Logger clockLogger = LogManager.getLogger(Clock.class);
private int minutes;
private StringBuilder clockShower;
private JLabel clock1, clock2;
public Clock(String mode) {
setMode(mode);
//run();
}
public void pressClock() {
@ -42,99 +48,112 @@ public class Clock extends Thread implements Runnable {
}
public void run() {
JFrame clockFrame = new JFrame("Clock");
// JFrame clockFrame = new JFrame("Clock");
//
// JPanel player1Panel = new JPanel();
// player1Panel.setBackground(Color.BLACK);
// JPanel player2Panel = new JPanel();
// player2Panel.setBackground(Color.BLACK);
// clockFrame.setBounds(1000, 500, 10000, 10000);
// clockFrame.setLayout(new BorderLayout());
clock1 = new JLabel("" + minutes + ":00 ");
clock1.setBorder(BorderFactory.createEmptyBorder(0, 40, 0, 0));
clock1.setForeground(Color.BLACK);
clock1.setFont(new Font("Calibri", Font.BOLD, 40));
clock1.setAlignmentX(Component.CENTER_ALIGNMENT);
JPanel player1Panel = new JPanel();
player1Panel.setBackground(Color.BLACK);
JPanel player2Panel = new JPanel();
player2Panel.setBackground(Color.BLACK);
clockFrame.setBounds(1000, 500, 10000, 10000);
clockFrame.setLayout(new BorderLayout());
JLabel clock1 = new JLabel(" " + minutes + ":00 ");
clock1.setForeground(Color.WHITE);
clock1.setFont(new Font("Arial", Font.BOLD, 50));
JLabel clock2 = new JLabel(" " + minutes + ":00 ");
clock2.setForeground(Color.WHITE);
clock2.setFont(new Font("Arial", Font.BOLD, 50));
player1Panel.add(clock1);
player2Panel.add(clock2);
JSplitPane split = new JSplitPane(JSplitPane.VERTICAL_SPLIT, player1Panel, player2Panel);
split.setFont(new Font("Arial", Font.BOLD, 50));
clockFrame.add(split);
clock2 = new JLabel("" + minutes + ":00 ");
clock2.setBorder(BorderFactory.createEmptyBorder(0, 40, 0, 0));
clock2.setForeground(Color.BLACK);
clock2.setFont(new Font("Calibri", Font.BOLD, 40));
clock2.setAlignmentX(Component.CENTER_ALIGNMENT);
// player1Panel.add(clock1);
// player2Panel.add(clock2);
// JSplitPane split = new JSplitPane(JSplitPane.VERTICAL_SPLIT, player1Panel, player2Panel);
// split.setFont(new Font("Arial", Font.BOLD, 50));
// clockFrame.add(split);
var min1 = new AtomicInteger(minutes);
var sec1 = new AtomicInteger(0);
var min2 = new AtomicInteger(minutes);
var sec2 = new AtomicInteger(0);
clockFrame.pack();
clockFrame.setVisible(true);
var t = new Timer(1000, (ae) -> {
if (!gameHasFinished) {
StringBuilder clockShower = new StringBuilder();
if (whiteToMove) {
if (sec1.intValue() == 00) {
sec1.set(60);
min1.decrementAndGet();
}
if (min1.intValue() < 10) {
clockShower.append("0");
}
clockShower.append(min1.get());
clockShower.append(":");
if (sec1.intValue() < 10) {
clockShower.append("0");
}
clockShower.append(sec1.decrementAndGet());
clock1.setText(clockShower.toString());
clockShower = new StringBuilder();
if (whiteToMove) {
if (sec1.intValue() == 00) {
sec1.set(60);
min1.decrementAndGet();
}
if (min1.intValue() < 10) {
clockShower.append("0");
}
clockShower.append(min1.get());
clockShower.append(":");
if (sec1.intValue() < 10) {
clockShower.append("0");
}
clockShower.append(sec1.decrementAndGet());
clock1.setText(clockShower.toString());
} else {
if (sec2.intValue() == 00) {
sec2.set(60);
min2.decrementAndGet();
} else {
if (sec2.intValue() == 00) {
sec2.set(60);
min2.decrementAndGet();
}
if (min2.intValue() < 10) {
clockShower.append("0");
}
clockShower.append(min2.get());
clockShower.append(":");
if (sec2.intValue() < 10) {
clockShower.append("0");
}
clockShower.append(sec2.decrementAndGet());
clock2.setText(clockShower.toString());
}
if (min2.intValue() < 10) {
clockShower.append("0");
//sp.repaint();
if ((sec1.intValue() == 0 && min1.intValue() == 0) || (sec2.intValue() == 0 && min2.intValue() == 0)) {
endGame();
}
clockShower.append(min2.get());
clockShower.append(":");
if (sec2.intValue() < 10) {
clockShower.append("0");
}
clockShower.append(sec2.decrementAndGet());
clock2.setText(clockShower.toString());
}
clockFrame.repaint();
if ((sec1.intValue() == 0 && min1.intValue() == 0) || (sec2.intValue() == 0 && min2.intValue() == 0)) {
endGame();
}
} });
});
t.start();
}
public static void main(String[] args) throws InterruptedException {
Clock st = new Clock("classic");
st.start();
st.pressClock();
}
private void setMode(String mode) {
switch(mode) {
switch (mode.toLowerCase()) {
case "blitz":
minutes = 5;
clockLogger.info("Neue Blitz-Uhr wurde erstellt");
break;
case "rapid":
case "schnellschach":
minutes = 10;
clockLogger.info("Neue Schnellschach-Uhr wurde erstellt");
break;
case "classic":
case "klassisch":
minutes = 120;
clockLogger.info("Neue klassische Schachuhr wurde erstellt");
break;
}
}
public void switchClock() {
whiteToMove = !whiteToMove;
}
public JLabel getClock1() {
return clock1;
}
public JLabel getClock2() {
return clock2;
}
}

View File

@ -52,4 +52,13 @@ public class GameTest {
controllList = Arrays.asList(Square.H1, Square.A1);
assertEquals(controllList, game.getAllLegalMoveableSquares());
}
@Test
void getUnicodeFromMoveTest() {
Game g = new Game();
Move m = new Move(Square.A2, Square.A4);
g.getBoard().doMove(m);
assertEquals("♙", g.getUnicodeFromMove(m));
}
}

View File

@ -0,0 +1,12 @@
package de.mannheim.th.chess.ui;
import org.junit.jupiter.api.Test;
class SpielFrameTest {
@Test
void mirrowedGridTest() {
}
}