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No commits in common. "main" and "devUi" have entirely different histories.
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5
quellen
5
quellen
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@ -1,5 +1,2 @@
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JFileChoser in UI: (mit GPT)
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JFileChoser in UI: (mit GPT)
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Prompt: "Wie kann ich in swing in java Files aus einem Explorer auswählen und speichern?".
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Prompt: "Wie kann ich in swing in java Files aus einem Explorer auswählen und speichern?".
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JButton mit Text und Icon gleichzeitig belegen:
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Pompt: "Kann ich einem button einen text und ein bild gleichzeigtig geben?".
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@ -1,32 +1,25 @@
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package de.mannheim.th.chess;
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package de.mannheim.th.chess;
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import java.io.IOException;
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import de.mannheim.th.chess.ui.MainFrame;
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import de.mannheim.th.chess.ui.MainFrame;
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import de.mannheim.th.chess.utl.OpeningRecognizer;
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// import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.LogManager;
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// import org.apache.logging.log4j.Logger;
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import org.apache.logging.log4j.Logger;
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/**
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/**
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* Eine einfache Schach App mithilfe von
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* Eine einfache Schach App mithilfe von {@linkplain https://github.com/bhlangonijr/chesslib} entwickelt.
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* {@linkplain https://github.com/bhlangonijr/chesslib} entwickelt.
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*
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* @author Matias Mas Viehl, Dominik Stuck und Marius Guendel
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* @author Matias Mas Viehl, Dominik Stuck und Marius Guendel
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* @version 0.0.1
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* @version 0.0.1
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*/
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*/
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public class App {
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public class App {
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// private static final Logger logger = LogManager.getLogger(App.class);
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private static final Logger logger = LogManager.getLogger(App.class);
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/**
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private static MainFrame userinterface;
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* Main-Methode.
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/**
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*
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* Main-Methode.
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* @param args
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* @param args
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* @throws IOException
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*/
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*/
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public static void main(String[] args) {
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public static void main(String[] args) throws IOException {
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userinterface = new MainFrame();
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OpeningRecognizer.loadOpenings();
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}
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new MainFrame();
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}
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}
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}
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@ -5,50 +5,17 @@ import java.awt.event.ActionListener;
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import javax.swing.JFrame;
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import javax.swing.JFrame;
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import org.apache.logging.log4j.LogManager;
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public class ButtonAufgebenListener extends JFrame implements ActionListener{
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import org.apache.logging.log4j.Logger;
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import de.mannheim.th.chess.App;
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import de.mannheim.th.chess.domain.Game;
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import de.mannheim.th.chess.ui.SpielFrame;
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import de.mannheim.th.chess.ui.SpielFrame.BoardMode;
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public class ButtonAufgebenListener extends JFrame implements ActionListener {
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private static final Logger logger = LogManager.getLogger(App.class);
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private static final long serialVersionUID = 1L;
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private static final long serialVersionUID = 1L;
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private SpielFrame sf;
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private Game g;
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public ButtonAufgebenListener(SpielFrame sf, Game g) {
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public ButtonAufgebenListener() {
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this.sf = sf;
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this.g = g;
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}
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}
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@Override
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@Override
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public void actionPerformed(ActionEvent e) {
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public void actionPerformed(ActionEvent e) {
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// TODO Auto-generated method stub
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// TODO Auto-generated method stub
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Object source = e.getSource();
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g.stopClock();
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// weil nur der aktive Spieler button drücken darf
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if (source == sf.getAufgeben()) {
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logger.info("Spieler 1 will aufgeben.");
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sf.getAufgeben2().setEnabled(false);
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sf.showResult("Spieler 2 hat gewonnen!");
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} else if (source == sf.getAufgeben2()) {
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logger.info("Spieler 2 will aufgeben.");
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sf.getAufgeben().setEnabled(false);
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sf.showResult("Spieler 1 hat gewonnen!");
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}
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this.sf.setBoardMode(BoardMode.finished);
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this.sf.enableControlPanelButtons();
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sf.setButtonsActions();
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}
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}
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@ -14,43 +14,41 @@ import javax.swing.JOptionPane;
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import de.mannheim.th.chess.ui.ModeSelectionFrame;
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import de.mannheim.th.chess.ui.ModeSelectionFrame;
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public class ButtonFileLoaderListener implements ActionListener {
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public class ButtonFileLoaderListener implements ActionListener{
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private ModeSelectionFrame msf;
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public ButtonFileLoaderListener(ModeSelectionFrame msf) {
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this.msf = msf;
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}
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private ModeSelectionFrame msf;
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@Override
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public void actionPerformed(ActionEvent e) {
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// TODO Auto-generated method stub
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JFileChooser dateiWaehler = new JFileChooser();
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JFrame jfFile = new JFrame();
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int auswahl = dateiWaehler.showOpenDialog(jfFile);
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public ButtonFileLoaderListener(ModeSelectionFrame msf) {
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if (auswahl == JFileChooser.APPROVE_OPTION) {
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this.msf = msf;
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File ausgewaehlteDatei = dateiWaehler.getSelectedFile();
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JOptionPane.showMessageDialog(jfFile, "Gewählte Datei:\n" + ausgewaehlteDatei.getAbsolutePath());
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}
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try {
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BufferedReader br = new BufferedReader(new FileReader(ausgewaehlteDatei));
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@Override
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public void actionPerformed(ActionEvent e) {
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msf.setFen(br.readLine());
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// TODO Auto-generated method stub
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} catch (FileNotFoundException e1) {
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JFileChooser dateiWaehler = new JFileChooser();
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// TODO Auto-generated catch block
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JFrame jfFile = new JFrame();
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e1.printStackTrace();
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int auswahl = dateiWaehler.showOpenDialog(jfFile);
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} catch (IOException e1) {
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// TODO Auto-generated catch block
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if (auswahl == JFileChooser.APPROVE_OPTION) {
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e1.printStackTrace();
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File ausgewaehlteDatei = dateiWaehler.getSelectedFile();
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}
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JOptionPane.showMessageDialog(jfFile, "Gewählte Datei:\n" + ausgewaehlteDatei.getAbsolutePath());
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}
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try {
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}
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BufferedReader br = new BufferedReader(new FileReader(ausgewaehlteDatei));
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msf.setFen(br.readLine());
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br.close();
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} catch (FileNotFoundException e1) {
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// TODO Auto-generated catch block
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e1.printStackTrace();
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} catch (IOException e1) {
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// TODO Auto-generated catch block
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e1.printStackTrace();
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}
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}
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}
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}
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}
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@ -6,6 +6,7 @@ import java.io.BufferedWriter;
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import java.io.File;
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import java.io.File;
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import java.io.FileWriter;
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import java.io.FileWriter;
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import java.io.IOException;
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import java.io.IOException;
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import java.util.List;
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import javax.swing.JFileChooser;
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import javax.swing.JFileChooser;
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import javax.swing.JFrame;
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import javax.swing.JFrame;
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@ -13,46 +14,48 @@ import javax.swing.JFrame;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import org.apache.logging.log4j.Logger;
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import com.github.bhlangonijr.chesslib.move.Move;
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import de.mannheim.th.chess.App;
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import de.mannheim.th.chess.App;
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import de.mannheim.th.chess.domain.Game;
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import de.mannheim.th.chess.domain.Game;
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public class ButtonFileSaverListener implements ActionListener {
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public class ButtonFileSaverListener implements ActionListener{
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private static final Logger logger = LogManager.getLogger(App.class);
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private Game g;
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private JFrame sf;
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public ButtonFileSaverListener(JFrame sf, Game g) {
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this.sf = sf;
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this.g = g;
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}
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private static final Logger logger = LogManager.getLogger(App.class);
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@Override
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public void actionPerformed(ActionEvent e) {
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logger.info("Spiel wird gespeichert.");
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JFileChooser chooser = new JFileChooser();
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chooser.setCurrentDirectory(new File(System.getProperty("user.home") + "/Documents"));
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chooser.setDialogTitle("Datei speichern");
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int userSelection = chooser.showSaveDialog(sf);
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private Game g;
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if (userSelection == JFileChooser.APPROVE_OPTION) {
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private JFrame sf;
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File fileToSave = chooser.getSelectedFile();
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public ButtonFileSaverListener(JFrame sf, Game g) {
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try (BufferedWriter writer = new BufferedWriter(new FileWriter(fileToSave))) {
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this.sf = sf;
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this.g = g;
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writer.write(g.getFen());
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}
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logger.info(g.getFen());
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@Override
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} catch (IOException e1) {
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public void actionPerformed(ActionEvent e) {
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e1.printStackTrace();
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}
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logger.info("Spiel wird gespeichert.");
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} else {
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logger.info("Speichern fehlgeschlagen.");
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JFileChooser chooser = new JFileChooser();
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}
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chooser.setCurrentDirectory(new File(System.getProperty("user.home") + "/Documents"));
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}
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chooser.setDialogTitle("Datei speichern");
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int userSelection = chooser.showSaveDialog(sf);
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if (userSelection == JFileChooser.APPROVE_OPTION) {
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File fileToSave = chooser.getSelectedFile();
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try (BufferedWriter writer = new BufferedWriter(new FileWriter(fileToSave))) {
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writer.write(g.getFen());
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logger.info(g.getFen());
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} catch (IOException e1) {
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e1.printStackTrace();
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}
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} else {
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logger.info("Speichern fehlgeschlagen.");
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||||||
}
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|
||||||
}
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||||||
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}
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}
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@ -27,33 +27,22 @@ public class ButtonMovePieceListener implements ActionListener {
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else
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else
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this.game.playMove(this.mv);
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this.game.playMove(this.mv);
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this.game.setViewPointer(this.game.getMoveList().size() - 1);
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|
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|
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if (this.game.isDraw()) {
|
if (this.game.isDraw()) {
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this.game.stopClock();
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this.game.stopClock();
|
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this.sf.setBoardMode(BoardMode.finished);
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this.sf.setBoardMode(BoardMode.finished);
|
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this.sf.enableControlPanelButtons();
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this.sf.showDraw();
|
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this.sf.showResult("Unentschieden!");
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|
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} else if (this.game.isMate()) {
|
} else if (this.game.isMate()) {
|
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this.game.stopClock();
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this.game.stopClock();
|
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this.sf.setBoardMode(BoardMode.finished);
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this.sf.setBoardMode(BoardMode.finished);
|
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this.sf.enableControlPanelButtons();
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this.sf.showWin(game.getActivePlayer());
|
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this.sf.showResult("Spieler " + game.getActivePlayer() + " hat gewonnen!");
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|
||||||
} else {
|
|
||||||
this.sf.setBoardMode(BoardMode.normal);
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|
||||||
if (game.getLastMove() != null) {
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|
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sf.aktualisiereAusgabe();
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|
||||||
}
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|
||||||
}
|
}
|
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this.sf.setBoardMode(BoardMode.normal);
|
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this.sf.setCursor(null);
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this.sf.setCursor(null);
|
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|
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// hier rotieren markieren
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|
||||||
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|
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if (game.isRotieren())
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|
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sf.setWechsel(!sf.isWechsel());
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|
||||||
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|
||||||
this.sf.erstelleBrett();
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this.sf.erstelleBrett();
|
||||||
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|
||||||
|
if (game.getLastMove() != null) {
|
||||||
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|
||||||
|
sf.aktualisiereAusgabe();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -3,6 +3,7 @@ package de.mannheim.th.chess.controller;
|
||||||
import java.awt.event.ActionEvent;
|
import java.awt.event.ActionEvent;
|
||||||
import java.awt.event.ActionListener;
|
import java.awt.event.ActionListener;
|
||||||
|
|
||||||
|
import de.mannheim.th.chess.domain.Game;
|
||||||
import de.mannheim.th.chess.ui.SpielFrame;
|
import de.mannheim.th.chess.ui.SpielFrame;
|
||||||
import de.mannheim.th.chess.ui.SpielFrame.BoardMode;
|
import de.mannheim.th.chess.ui.SpielFrame.BoardMode;
|
||||||
|
|
||||||
|
|
@ -19,7 +20,7 @@ public class ButtonToNormalListener implements ActionListener {
|
||||||
this.sf.setSelectedSquare(null);
|
this.sf.setSelectedSquare(null);
|
||||||
this.sf.setCursor(null);
|
this.sf.setCursor(null);
|
||||||
this.sf.erstelleBrett();
|
this.sf.erstelleBrett();
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -1,24 +0,0 @@
|
||||||
package de.mannheim.th.chess.controller.controlPanel;
|
|
||||||
|
|
||||||
import de.mannheim.th.chess.ui.SpielFrame;
|
|
||||||
import de.mannheim.th.chess.domain.Game;
|
|
||||||
|
|
||||||
public abstract class BaseButtonViewListener {
|
|
||||||
protected SpielFrame sf;
|
|
||||||
protected Game game;
|
|
||||||
|
|
||||||
public BaseButtonViewListener(Game game, SpielFrame sf) {
|
|
||||||
this.sf = sf;
|
|
||||||
this.game = game;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Loads the gamestate and renders the board
|
|
||||||
*/
|
|
||||||
protected void updateView() {
|
|
||||||
this.game.loadView();
|
|
||||||
this.sf.setDefaultButtons();
|
|
||||||
this.sf.applyBoardButtons();
|
|
||||||
this.sf.ladeBrett();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,24 +0,0 @@
|
||||||
package de.mannheim.th.chess.controller.controlPanel;
|
|
||||||
|
|
||||||
import java.awt.event.ActionEvent;
|
|
||||||
import java.awt.event.ActionListener;
|
|
||||||
|
|
||||||
import de.mannheim.th.chess.domain.Game;
|
|
||||||
import de.mannheim.th.chess.ui.SpielFrame;
|
|
||||||
|
|
||||||
public class ButtonQuickloadListener implements ActionListener {
|
|
||||||
private Game game;
|
|
||||||
private SpielFrame sf;
|
|
||||||
|
|
||||||
public ButtonQuickloadListener(Game game, SpielFrame sf) {
|
|
||||||
this.game = game;
|
|
||||||
this.sf = sf;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void actionPerformed(ActionEvent e) {
|
|
||||||
this.game.quickload();
|
|
||||||
this.sf.erstelleBrett();
|
|
||||||
this.sf.aktualisiereAusgabe();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,19 +0,0 @@
|
||||||
package de.mannheim.th.chess.controller.controlPanel;
|
|
||||||
|
|
||||||
import java.awt.event.ActionEvent;
|
|
||||||
import java.awt.event.ActionListener;
|
|
||||||
|
|
||||||
import de.mannheim.th.chess.domain.Game;
|
|
||||||
|
|
||||||
public class ButtonQuicksaveListener implements ActionListener {
|
|
||||||
private Game game;
|
|
||||||
|
|
||||||
public ButtonQuicksaveListener(Game game) {
|
|
||||||
this.game = game;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void actionPerformed(ActionEvent e) {
|
|
||||||
this.game.quicksave();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,24 +0,0 @@
|
||||||
package de.mannheim.th.chess.controller.controlPanel;
|
|
||||||
|
|
||||||
import java.awt.event.ActionEvent;
|
|
||||||
import java.awt.event.ActionListener;
|
|
||||||
|
|
||||||
import de.mannheim.th.chess.domain.Game;
|
|
||||||
import de.mannheim.th.chess.ui.SpielFrame;
|
|
||||||
|
|
||||||
public class ButtonViewBackListener extends BaseButtonViewListener implements ActionListener {
|
|
||||||
|
|
||||||
public ButtonViewBackListener(Game game, SpielFrame sf) {
|
|
||||||
super(game, sf);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void actionPerformed(ActionEvent e) {
|
|
||||||
if (this.game.getViewPointer() > 0) {
|
|
||||||
this.game.setViewPointer(this.game.getViewPointer() - 1);
|
|
||||||
updateView();
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
@ -1,21 +0,0 @@
|
||||||
package de.mannheim.th.chess.controller.controlPanel;
|
|
||||||
|
|
||||||
import java.awt.event.ActionEvent;
|
|
||||||
import java.awt.event.ActionListener;
|
|
||||||
|
|
||||||
import de.mannheim.th.chess.domain.Game;
|
|
||||||
import de.mannheim.th.chess.ui.SpielFrame;
|
|
||||||
|
|
||||||
public class ButtonViewFirstListener extends BaseButtonViewListener implements ActionListener {
|
|
||||||
|
|
||||||
public ButtonViewFirstListener(Game game, SpielFrame sf) {
|
|
||||||
super(game, sf);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void actionPerformed(ActionEvent e) {
|
|
||||||
this.game.setViewPointer(0);
|
|
||||||
updateView();
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
@ -1,24 +0,0 @@
|
||||||
package de.mannheim.th.chess.controller.controlPanel;
|
|
||||||
|
|
||||||
import java.awt.event.ActionEvent;
|
|
||||||
import java.awt.event.ActionListener;
|
|
||||||
|
|
||||||
import de.mannheim.th.chess.domain.Game;
|
|
||||||
import de.mannheim.th.chess.ui.SpielFrame;
|
|
||||||
|
|
||||||
public class ButtonViewForwardListener extends BaseButtonViewListener implements ActionListener {
|
|
||||||
|
|
||||||
public ButtonViewForwardListener(Game game, SpielFrame sf) {
|
|
||||||
super(game, sf);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void actionPerformed(ActionEvent e) {
|
|
||||||
if (this.game.getMoveList().size() > this.game.getViewPointer()) {
|
|
||||||
this.game.setViewPointer(this.game.getViewPointer() + 1);
|
|
||||||
updateView();
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
@ -1,22 +0,0 @@
|
||||||
|
|
||||||
package de.mannheim.th.chess.controller.controlPanel;
|
|
||||||
|
|
||||||
import java.awt.event.ActionEvent;
|
|
||||||
import java.awt.event.ActionListener;
|
|
||||||
|
|
||||||
import de.mannheim.th.chess.domain.Game;
|
|
||||||
import de.mannheim.th.chess.ui.SpielFrame;
|
|
||||||
|
|
||||||
public class ButtonViewLastListener extends BaseButtonViewListener implements ActionListener {
|
|
||||||
|
|
||||||
public ButtonViewLastListener(Game game, SpielFrame sf) {
|
|
||||||
super(game, sf);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void actionPerformed(ActionEvent e) {
|
|
||||||
this.game.setViewPointer(this.game.getMoveList().size());
|
|
||||||
updateView();
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
@ -1,6 +1,5 @@
|
||||||
package de.mannheim.th.chess.domain;
|
package de.mannheim.th.chess.domain;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.stream.Collectors;
|
import java.util.stream.Collectors;
|
||||||
|
|
||||||
|
|
@ -14,8 +13,10 @@ import com.github.bhlangonijr.chesslib.Side;
|
||||||
import com.github.bhlangonijr.chesslib.Square;
|
import com.github.bhlangonijr.chesslib.Square;
|
||||||
import com.github.bhlangonijr.chesslib.move.Move;
|
import com.github.bhlangonijr.chesslib.move.Move;
|
||||||
import com.github.bhlangonijr.chesslib.move.MoveList;
|
import com.github.bhlangonijr.chesslib.move.MoveList;
|
||||||
|
import com.github.bhlangonijr.chesslib.pgn.PgnHolder;
|
||||||
|
|
||||||
import de.mannheim.th.chess.App;
|
import de.mannheim.th.chess.App;
|
||||||
|
import de.mannheim.th.chess.ui.SpielFrame;
|
||||||
import de.mannheim.th.chess.utl.Clock;
|
import de.mannheim.th.chess.utl.Clock;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
@ -28,31 +29,25 @@ public class Game {
|
||||||
|
|
||||||
private Board board;
|
private Board board;
|
||||||
private Clock clock;
|
private Clock clock;
|
||||||
|
private SpielFrame sp;
|
||||||
|
private String modus;
|
||||||
private boolean rotieren, zuruecknahme;
|
private boolean rotieren, zuruecknahme;
|
||||||
|
|
||||||
ArrayList<Piece> removedPieces;
|
|
||||||
|
|
||||||
private MoveList movelist;
|
private MoveList movelist;
|
||||||
private int viewPointer;
|
|
||||||
|
|
||||||
private MoveList savestate;
|
|
||||||
private String startPosFen;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Conststructs a new standard GameBoard.
|
|
||||||
*/
|
|
||||||
public Game() {
|
public Game() {
|
||||||
|
|
||||||
this.board = new Board();
|
this.board = new Board();
|
||||||
this.movelist = new MoveList();
|
this.movelist = new MoveList();
|
||||||
this.startPosFen = this.board.getFen();
|
|
||||||
removedPieces = new ArrayList<>();
|
|
||||||
|
|
||||||
clock = new Clock("blitz");
|
clock = new Clock("blitz");
|
||||||
clock.start();
|
clock.start();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Conststructs a new standard GameBoard.
|
||||||
|
*/
|
||||||
public Game(String modus, boolean rotieren, boolean zuruecknahme, String fen) {
|
public Game(String modus, boolean rotieren, boolean zuruecknahme, String fen) {
|
||||||
|
this.modus = modus;
|
||||||
this.rotieren = rotieren;
|
this.rotieren = rotieren;
|
||||||
this.zuruecknahme = zuruecknahme;
|
this.zuruecknahme = zuruecknahme;
|
||||||
|
|
||||||
|
|
@ -63,11 +58,12 @@ public class Game {
|
||||||
|
|
||||||
this.board.loadFromFen(fen);
|
this.board.loadFromFen(fen);
|
||||||
|
|
||||||
this.startPosFen = this.board.getFen();
|
|
||||||
this.movelist = new MoveList();
|
this.movelist = new MoveList();
|
||||||
|
|
||||||
clock = new Clock(modus);
|
clock = new Clock(modus);
|
||||||
removedPieces = new ArrayList<>();
|
|
||||||
|
sp = new SpielFrame(this);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
@ -78,14 +74,14 @@ public class Game {
|
||||||
public Game(MoveList movelist) {
|
public Game(MoveList movelist) {
|
||||||
this.board = new Board();
|
this.board = new Board();
|
||||||
|
|
||||||
this.startPosFen = this.board.getFen();
|
|
||||||
this.movelist = movelist;
|
this.movelist = movelist;
|
||||||
|
|
||||||
for (Move move : movelist) {
|
for (Move move : movelist) {
|
||||||
this.board.doMove(move);
|
this.board.doMove(move);
|
||||||
}
|
}
|
||||||
|
|
||||||
this.clock = new Clock("blitz");
|
// this.clockPlayer1 = new Clock();
|
||||||
|
// this.clockPlayer2 = new Clock();
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
@ -98,7 +94,10 @@ public class Game {
|
||||||
this.board.loadFromFen(fen);
|
this.board.loadFromFen(fen);
|
||||||
|
|
||||||
this.movelist = new MoveList();
|
this.movelist = new MoveList();
|
||||||
this.startPosFen = this.board.getFen();
|
// this.sp = new SpielFrame();
|
||||||
|
|
||||||
|
// this.clockPlayer1 = new Clock();
|
||||||
|
// this.clockPlayer2 = new Clock();
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
@ -107,14 +106,6 @@ public class Game {
|
||||||
* @param move the move to be played
|
* @param move the move to be played
|
||||||
*/
|
*/
|
||||||
public void playMove(Move move) {
|
public void playMove(Move move) {
|
||||||
Piece removedPiece = board.getPiece(move.getTo());
|
|
||||||
if (removedPiece != Piece.NONE) {
|
|
||||||
int removedPiecesCount = removedPieces.size();
|
|
||||||
removedPieces.add(removedPiece);
|
|
||||||
if (removedPiecesCount + 1 < removedPieces.size()) {
|
|
||||||
removedPieces.removeLast();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
this.board.doMove(move);
|
this.board.doMove(move);
|
||||||
this.movelist.add(move);
|
this.movelist.add(move);
|
||||||
clock.pressClock();
|
clock.pressClock();
|
||||||
|
|
@ -129,115 +120,22 @@ public class Game {
|
||||||
|
|
||||||
public void undo() {
|
public void undo() {
|
||||||
this.board.undoMove();
|
this.board.undoMove();
|
||||||
Move lastMove = this.movelist.removeLast();
|
this.movelist.removeLast();
|
||||||
Piece removedPiece = board.getPiece(lastMove.getTo());
|
|
||||||
if (removedPiece != Piece.NONE) {
|
|
||||||
removedPieces.remove(removedPiece);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Copies the current move list to the savestate
|
|
||||||
*/
|
|
||||||
public void quicksave() {
|
|
||||||
// TODO: save the current clocktime
|
|
||||||
this.savestate = new MoveList(this.movelist);
|
|
||||||
|
|
||||||
logger.info("Quicksaved...");
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Loads the save state
|
|
||||||
*
|
|
||||||
* @brief creates a new board with the startPosFen and then plays all the moves
|
|
||||||
* from the savestate
|
|
||||||
*/
|
|
||||||
public void quickload() {
|
|
||||||
if (this.savestate != null) {
|
|
||||||
|
|
||||||
this.board = new Board();
|
|
||||||
this.movelist.clear();
|
|
||||||
this.board.loadFromFen(startPosFen);
|
|
||||||
|
|
||||||
for (Move move : savestate) {
|
|
||||||
this.playMove(move);
|
|
||||||
}
|
|
||||||
|
|
||||||
logger.info("Quickloaded...");
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Plays the move on the board and adds it to the movelist
|
* Plays the move on the board and adds it to the movelist
|
||||||
*
|
*
|
||||||
* @param origin The square from which it moves from.
|
* @param origin The square from wich it moves from.
|
||||||
* @param desination The square where it will move to.
|
* @param desination The square where it will move to.
|
||||||
*/
|
*/
|
||||||
public void playMove(Square origin, Square desination) {
|
public void playMove(Square origin, Square desination) {
|
||||||
Move move = new Move(origin, desination);
|
Move move = new Move(origin, desination);
|
||||||
Piece removedPiece = board.getPiece(desination);
|
|
||||||
if (removedPiece != Piece.NONE) {
|
|
||||||
int removedPiecesCount = removedPieces.size();
|
|
||||||
removedPieces.add(removedPiece);
|
|
||||||
if (removedPieces.size() > removedPiecesCount + 1) {
|
|
||||||
removedPieces.removeLast();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
this.board.doMove(move);
|
this.board.doMove(move);
|
||||||
this.movelist.add(move);
|
this.movelist.add(move);
|
||||||
clock.pressClock();
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void doPromotionMove(int piece, Square origin, Square destination) {
|
|
||||||
System.out.println(piece);
|
|
||||||
Piece promotedTo;
|
|
||||||
switch (piece) {
|
|
||||||
case 7:
|
|
||||||
promotedTo = Piece.BLACK_KNIGHT;
|
|
||||||
break;
|
|
||||||
case 4:
|
|
||||||
promotedTo = Piece.BLACK_QUEEN;
|
|
||||||
break;
|
|
||||||
case 5:
|
|
||||||
promotedTo = Piece.BLACK_ROOK;
|
|
||||||
break;
|
|
||||||
case 6:
|
|
||||||
promotedTo = Piece.BLACK_BISHOP;
|
|
||||||
break;
|
|
||||||
case 3:
|
|
||||||
promotedTo = Piece.WHITE_KNIGHT;
|
|
||||||
break;
|
|
||||||
case 0:
|
|
||||||
promotedTo = Piece.WHITE_QUEEN;
|
|
||||||
break;
|
|
||||||
case 1:
|
|
||||||
promotedTo = Piece.WHITE_ROOK;
|
|
||||||
break;
|
|
||||||
case 2:
|
|
||||||
promotedTo = Piece.WHITE_BISHOP;
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
promotedTo = Piece.WHITE_QUEEN;
|
|
||||||
}
|
|
||||||
Move promotionMove = new Move(origin, destination, promotedTo);
|
|
||||||
playMove(promotionMove);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Loads the current view
|
|
||||||
*
|
|
||||||
* @brief Creates a new gameboard from the start pos and playes moves until it
|
|
||||||
* reaches the viewPointer
|
|
||||||
*/
|
|
||||||
public void loadView() {
|
|
||||||
this.board = new Board();
|
|
||||||
this.board.loadFromFen(this.startPosFen);
|
|
||||||
for (int i = 0; i < this.viewPointer; i++) {
|
|
||||||
this.board.doMove(this.movelist.get(i));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public boolean isMate() {
|
public boolean isMate() {
|
||||||
return board.isMated();
|
return board.isMated();
|
||||||
}
|
}
|
||||||
|
|
@ -297,6 +195,45 @@ public class Game {
|
||||||
.collect(Collectors.toList());
|
.collect(Collectors.toList());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void doPromotionMove(int piece, Square origin, Square destination) {
|
||||||
|
System.out.println(piece);
|
||||||
|
Piece promotedTo;
|
||||||
|
switch (piece) {
|
||||||
|
case 7:
|
||||||
|
promotedTo = Piece.BLACK_KNIGHT;
|
||||||
|
break;
|
||||||
|
case 4:
|
||||||
|
promotedTo = Piece.BLACK_QUEEN;
|
||||||
|
break;
|
||||||
|
case 5:
|
||||||
|
promotedTo = Piece.BLACK_ROOK;
|
||||||
|
break;
|
||||||
|
case 6:
|
||||||
|
promotedTo = Piece.BLACK_BISHOP;
|
||||||
|
break;
|
||||||
|
case 3:
|
||||||
|
promotedTo = Piece.WHITE_KNIGHT;
|
||||||
|
break;
|
||||||
|
case 0:
|
||||||
|
promotedTo = Piece.WHITE_QUEEN;
|
||||||
|
break;
|
||||||
|
case 1:
|
||||||
|
promotedTo = Piece.WHITE_ROOK;
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
promotedTo = Piece.WHITE_BISHOP;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
promotedTo = Piece.WHITE_QUEEN;
|
||||||
|
}
|
||||||
|
Move promotionMove = new Move(origin, destination, promotedTo);
|
||||||
|
playMove(promotionMove);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setModus(String modus) {
|
||||||
|
this.modus = modus;
|
||||||
|
}
|
||||||
|
|
||||||
public Clock getClock() {
|
public Clock getClock() {
|
||||||
return this.clock;
|
return this.clock;
|
||||||
}
|
}
|
||||||
|
|
@ -326,6 +263,7 @@ public class Game {
|
||||||
}
|
}
|
||||||
|
|
||||||
public Board getBoard() {
|
public Board getBoard() {
|
||||||
|
// TODO Auto-generated method stub
|
||||||
return this.board;
|
return this.board;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -334,24 +272,11 @@ public class Game {
|
||||||
return board.getFen();
|
return board.getFen();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public Square getSelectedSquare() {
|
||||||
|
return this.getSelectedSquare();
|
||||||
|
}
|
||||||
|
|
||||||
public String getUnicodeFromMove(Move move) {
|
public String getUnicodeFromMove(Move move) {
|
||||||
return board.getPiece(move.getTo()).getFanSymbol().toUpperCase();
|
return board.getPiece(move.getTo()).getFanSymbol().toUpperCase();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void setViewPointer(int i) {
|
|
||||||
this.viewPointer = i;
|
|
||||||
}
|
|
||||||
|
|
||||||
public int getViewPointer() {
|
|
||||||
return this.viewPointer;
|
|
||||||
}
|
|
||||||
|
|
||||||
public ArrayList<Piece> getRemovedPieces() {
|
|
||||||
return removedPieces;
|
|
||||||
}
|
|
||||||
|
|
||||||
public boolean isRotieren() {
|
|
||||||
return rotieren;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -0,0 +1,8 @@
|
||||||
|
package de.mannheim.th.chess.domain;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Ueberprueft, ob ein Zug gueltig ist.
|
||||||
|
*/
|
||||||
|
public class MoveChecker{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,8 @@
|
||||||
|
package de.mannheim.th.chess.domain;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Liest einen Zug ein.
|
||||||
|
*/
|
||||||
|
public class MoveReader{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,11 @@
|
||||||
|
package de.mannheim.th.chess.model;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Speichert Spielstaende, bisher gespielte Spiele und weiteres in einem File.
|
||||||
|
*/
|
||||||
|
public class Database{
|
||||||
|
|
||||||
|
public Database() {
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,11 @@
|
||||||
|
package de.mannheim.th.chess.ui;
|
||||||
|
|
||||||
|
import de.mannheim.th.chess.model.Database;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* ???
|
||||||
|
*/
|
||||||
|
public class Creator{
|
||||||
|
|
||||||
|
private Database database = new Database();
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,16 @@
|
||||||
|
package de.mannheim.th.chess.ui;
|
||||||
|
|
||||||
|
import de.mannheim.th.chess.domain.Game;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Zeigt das Spielbrett mit den Stats rechts daneben an.
|
||||||
|
*/
|
||||||
|
public class GameWindow{
|
||||||
|
|
||||||
|
//private Game gamelogic = new Game();
|
||||||
|
|
||||||
|
public GameWindow() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
@ -4,158 +4,105 @@ import javax.swing.JFrame;
|
||||||
import javax.swing.JPanel;
|
import javax.swing.JPanel;
|
||||||
import javax.swing.border.EmptyBorder;
|
import javax.swing.border.EmptyBorder;
|
||||||
|
|
||||||
// import org.apache.logging.log4j.LogManager;
|
import org.apache.logging.log4j.LogManager;
|
||||||
// import org.apache.logging.log4j.Logger;
|
import org.apache.logging.log4j.Logger;
|
||||||
|
|
||||||
// import de.mannheim.th.chess.App;
|
import de.mannheim.th.chess.App;
|
||||||
import de.mannheim.th.chess.domain.Game;
|
|
||||||
|
|
||||||
import javax.swing.JLabel;
|
import javax.swing.JLabel;
|
||||||
|
|
||||||
import java.awt.event.ActionEvent;
|
import java.awt.event.ActionEvent;
|
||||||
import java.awt.event.ActionListener;
|
import java.awt.event.ActionListener;
|
||||||
import java.io.IOException;
|
|
||||||
|
|
||||||
import javax.swing.Box;
|
import javax.swing.Box;
|
||||||
import javax.swing.BoxLayout;
|
import javax.swing.BoxLayout;
|
||||||
import javax.swing.JButton;
|
import javax.swing.JButton;
|
||||||
|
|
||||||
|
import java.awt.Component;
|
||||||
import java.awt.Font;
|
import java.awt.Font;
|
||||||
import java.awt.Color;
|
import java.awt.Color;
|
||||||
|
|
||||||
public class MainFrame extends JFrame {
|
public class MainFrame extends JFrame {
|
||||||
|
|
||||||
|
private static final Logger logger = LogManager.getLogger(App.class);
|
||||||
|
|
||||||
// private static final Logger logger = LogManager.getLogger(App.class);
|
private static final long serialVersionUID = 1L;
|
||||||
|
private JPanel contentPane;
|
||||||
|
|
||||||
private static final long serialVersionUID = 1L;
|
/**
|
||||||
private JPanel contentPane;
|
* Create the frame.
|
||||||
private Game game;
|
*/
|
||||||
|
public MainFrame() {
|
||||||
|
|
||||||
/**
|
setBackground(Color.LIGHT_GRAY);
|
||||||
* Create the frame.
|
setResizable(true);
|
||||||
* @throws IOException
|
setAlwaysOnTop(true);
|
||||||
*/
|
setTitle("Schach");
|
||||||
public MainFrame() {
|
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
|
||||||
|
setBounds(100, 100, 500, 500);
|
||||||
|
|
||||||
setBackground(Color.LIGHT_GRAY);
|
contentPane = new JPanel();
|
||||||
setResizable(true);
|
contentPane.setBackground(new Color(90, 90, 90));
|
||||||
setAlwaysOnTop(true);
|
contentPane.setForeground(Color.BLACK);
|
||||||
setTitle("Schach");
|
contentPane.setBorder(new EmptyBorder(5, 5, 5, 5));
|
||||||
setDefaultCloseOperation(EXIT_ON_CLOSE);
|
|
||||||
setBounds(100, 100, 500, 500);
|
|
||||||
|
|
||||||
contentPane = new JPanel();
|
setContentPane(contentPane);
|
||||||
contentPane.setBackground(new Color(90, 90, 90));
|
|
||||||
contentPane.setForeground(Color.BLACK);
|
|
||||||
contentPane.setBorder(new EmptyBorder(5, 5, 5, 5));
|
|
||||||
|
|
||||||
setContentPane(contentPane);
|
contentPane.setLayout(new BoxLayout(contentPane, BoxLayout.Y_AXIS));
|
||||||
|
|
||||||
contentPane.setLayout(new BoxLayout(contentPane, BoxLayout.Y_AXIS));
|
contentPane.add(Box.createVerticalStrut(10));
|
||||||
|
|
||||||
contentPane.add(Box.createVerticalStrut(10));
|
JLabel lblNewLabel = new JLabel("Schach");
|
||||||
|
lblNewLabel.setForeground(Color.BLACK);
|
||||||
|
lblNewLabel.setFont(new Font("Serif", Font.BOLD, 60));
|
||||||
|
lblNewLabel.setAlignmentX(Component.CENTER_ALIGNMENT);
|
||||||
|
contentPane.add(lblNewLabel);
|
||||||
|
|
||||||
JLabel lblNewLabel = new JLabel("Schach");
|
contentPane.add(Box.createVerticalStrut(10));
|
||||||
lblNewLabel.setForeground(Color.BLACK);
|
|
||||||
lblNewLabel.setFont(new Font("Serif", Font.BOLD, 60));
|
|
||||||
lblNewLabel.setAlignmentX(CENTER_ALIGNMENT);
|
|
||||||
contentPane.add(lblNewLabel);
|
|
||||||
|
|
||||||
contentPane.add(Box.createVerticalStrut(10));
|
JLabel lblNewLabel_1 = new JLabel("by Dominik, Marius und Matias");
|
||||||
|
lblNewLabel_1.setFont(new Font("Calibri", Font.ITALIC, 24));
|
||||||
|
lblNewLabel_1.setAlignmentX(Component.CENTER_ALIGNMENT);
|
||||||
|
contentPane.add(lblNewLabel_1);
|
||||||
|
|
||||||
JLabel lblNewLabel_1 = new JLabel("by Dominik, Marius und Matias");
|
contentPane.add(Box.createVerticalStrut(75));
|
||||||
lblNewLabel_1.setFont(new Font("Calibri", Font.ITALIC, 24));
|
|
||||||
lblNewLabel_1.setAlignmentX(CENTER_ALIGNMENT);
|
|
||||||
contentPane.add(lblNewLabel_1);
|
|
||||||
|
|
||||||
contentPane.add(Box.createVerticalStrut(75));
|
JButton btnNewButton = new JButton("Neues Spiel starten");
|
||||||
|
|
||||||
|
btnNewButton.setBackground(Color.LIGHT_GRAY);
|
||||||
|
btnNewButton.setForeground(Color.BLACK);
|
||||||
|
btnNewButton.setFont(new Font("Tahoma", Font.BOLD, 16));
|
||||||
|
btnNewButton.setAlignmentX(Component.CENTER_ALIGNMENT);
|
||||||
|
btnNewButton.addActionListener(new ActionListener() {
|
||||||
|
|
||||||
JButton btnNewButton = new JButton("Neues Spiel starten");
|
@Override
|
||||||
|
public void actionPerformed(ActionEvent e) {
|
||||||
|
|
||||||
btnNewButton.setBackground(Color.LIGHT_GRAY);
|
ModeSelectionFrame ms = new ModeSelectionFrame();
|
||||||
btnNewButton.setForeground(Color.BLACK);
|
|
||||||
btnNewButton.setFont(new Font("Tahoma", Font.BOLD, 16));
|
|
||||||
btnNewButton.setAlignmentX(CENTER_ALIGNMENT);
|
|
||||||
btnNewButton.addActionListener(new ActionListener() {
|
|
||||||
|
|
||||||
@Override
|
}
|
||||||
public void actionPerformed(ActionEvent e) {
|
|
||||||
openSelectModeFrame();
|
|
||||||
}
|
|
||||||
|
|
||||||
});
|
});
|
||||||
contentPane.add(btnNewButton);
|
contentPane.add(btnNewButton);
|
||||||
|
|
||||||
contentPane.add(Box.createVerticalStrut(15));
|
contentPane.add(Box.createVerticalStrut(15));
|
||||||
|
|
||||||
JButton pgnLoaderButton = new JButton("Lade aus PGN Datei");
|
JButton btnNewButton_2 = new JButton("App beenden");
|
||||||
pgnLoaderButton.setBackground(Color.LIGHT_GRAY);
|
|
||||||
pgnLoaderButton.setForeground(Color.BLACK);
|
btnNewButton_2.setBackground(Color.LIGHT_GRAY);
|
||||||
pgnLoaderButton.setFont(new Font("Tahoma", Font.BOLD, 16));
|
btnNewButton_2.setForeground(Color.BLACK);
|
||||||
pgnLoaderButton.setAlignmentX(CENTER_ALIGNMENT);
|
btnNewButton_2.setFont(new Font("Tahoma", Font.BOLD, 16));
|
||||||
pgnLoaderButton.addActionListener(e -> openPgnSelectFrame());
|
btnNewButton_2.setAlignmentX(Component.CENTER_ALIGNMENT);
|
||||||
contentPane.add(pgnLoaderButton);
|
btnNewButton_2.addActionListener(new ActionListener() {
|
||||||
|
|
||||||
contentPane.add(Box.createVerticalStrut(15));
|
@Override
|
||||||
|
public void actionPerformed(ActionEvent e) {
|
||||||
|
System.exit(0);
|
||||||
|
}
|
||||||
|
|
||||||
JButton btnNewButton_2 = new JButton("App beenden");
|
});
|
||||||
|
|
||||||
btnNewButton_2.setBackground(Color.LIGHT_GRAY);
|
contentPane.add(btnNewButton_2);
|
||||||
btnNewButton_2.setForeground(Color.BLACK);
|
setVisible(true);
|
||||||
btnNewButton_2.setFont(new Font("Tahoma", Font.BOLD, 16));
|
}
|
||||||
btnNewButton_2.setAlignmentX(CENTER_ALIGNMENT);
|
|
||||||
btnNewButton_2.addActionListener(new ActionListener() {
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void actionPerformed(ActionEvent e) {
|
|
||||||
System.exit(0);
|
|
||||||
}
|
|
||||||
|
|
||||||
});
|
|
||||||
|
|
||||||
contentPane.add(btnNewButton_2);
|
|
||||||
setVisible(true);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Starts the spielframe and game in playmode
|
|
||||||
* @throws IOException
|
|
||||||
*/
|
|
||||||
public void startGame() {
|
|
||||||
if (this.game != null) {
|
|
||||||
//this.game.stopClock();
|
|
||||||
new SpielFrame(this.game);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Starts the spielframe and game in view mode
|
|
||||||
*/
|
|
||||||
public void startView() {
|
|
||||||
if (this.game != null) {
|
|
||||||
this.game.stopClock();
|
|
||||||
SpielFrame sf = new SpielFrame(this.game);
|
|
||||||
sf.setMode(SpielFrame.BoardMode.finished);
|
|
||||||
sf.enableControlPanelButtons();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void setGame(Game game) {
|
|
||||||
this.game = game;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* opens the selectmodeframe
|
|
||||||
*/
|
|
||||||
private void openSelectModeFrame() {
|
|
||||||
new ModeSelectionFrame(this);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Opens the pgnselectorframe
|
|
||||||
*/
|
|
||||||
private void openPgnSelectFrame() {
|
|
||||||
new PGNLoaderFrame(this);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -3,130 +3,135 @@ package de.mannheim.th.chess.ui;
|
||||||
import java.awt.*;
|
import java.awt.*;
|
||||||
import java.awt.event.ActionEvent;
|
import java.awt.event.ActionEvent;
|
||||||
import java.awt.event.ActionListener;
|
import java.awt.event.ActionListener;
|
||||||
|
import java.io.BufferedReader;
|
||||||
|
import java.io.File;
|
||||||
|
import java.io.FileNotFoundException;
|
||||||
|
import java.io.FileReader;
|
||||||
|
import java.io.IOException;
|
||||||
|
import java.util.ArrayList;
|
||||||
import javax.swing.*;
|
import javax.swing.*;
|
||||||
import javax.swing.border.EmptyBorder;
|
import javax.swing.border.EmptyBorder;
|
||||||
|
|
||||||
// import org.apache.logging.log4j.LogManager;
|
import org.apache.logging.log4j.LogManager;
|
||||||
// import org.apache.logging.log4j.Logger;
|
import org.apache.logging.log4j.Logger;
|
||||||
|
|
||||||
// import de.mannheim.th.chess.App;
|
import de.mannheim.th.chess.App;
|
||||||
import de.mannheim.th.chess.controller.ButtonFileLoaderListener;
|
import de.mannheim.th.chess.controller.ButtonFileLoaderListener;
|
||||||
import de.mannheim.th.chess.domain.Game;
|
import de.mannheim.th.chess.domain.Game;
|
||||||
|
|
||||||
public class ModeSelectionFrame extends JFrame {
|
public class ModeSelectionFrame extends JFrame {
|
||||||
|
|
||||||
|
private static final Logger logger = LogManager.getLogger(App.class);
|
||||||
|
|
||||||
// private static final Logger logger = LogManager.getLogger(App.class);
|
private static final long serialVersionUID = 1L;
|
||||||
|
private final JPanel contentPane;
|
||||||
|
private final ArrayList<Game> spiele = new ArrayList<>();
|
||||||
|
private String fen;
|
||||||
|
|
||||||
private static final long serialVersionUID = 1L;
|
public ModeSelectionFrame() {
|
||||||
private final JPanel contentPane;
|
// Frame-Eigenschaften
|
||||||
private String fen;
|
setTitle("Modusauswahl");
|
||||||
|
setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
|
||||||
|
setBounds(100, 100, 500, 500);
|
||||||
|
setResizable(true);
|
||||||
|
setAlwaysOnTop(true);
|
||||||
|
|
||||||
public ModeSelectionFrame(MainFrame mf) {
|
// Panel konfigurieren
|
||||||
// Frame-Eigenschaften
|
contentPane = new JPanel();
|
||||||
setTitle("Modusauswahl");
|
contentPane.setBackground(new Color(90, 90, 90));
|
||||||
setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
|
contentPane.setBorder(new EmptyBorder(20, 20, 20, 20));
|
||||||
setBounds(100, 100, 600, 600);
|
contentPane.setLayout(new BoxLayout(contentPane, BoxLayout.Y_AXIS));
|
||||||
setResizable(true);
|
setContentPane(contentPane);
|
||||||
setAlwaysOnTop(true);
|
|
||||||
|
|
||||||
// Panel konfigurieren
|
// Überschrift
|
||||||
contentPane = new JPanel();
|
JLabel jl = new JLabel("Welchen Modus wollen Sie spielen?");
|
||||||
contentPane.setBackground(new Color(90, 90, 90));
|
jl.setFont(new Font("Calibri", Font.BOLD, 20));
|
||||||
contentPane.setBorder(new EmptyBorder(20, 20, 20, 20));
|
jl.setForeground(Color.BLACK);
|
||||||
contentPane.setLayout(new BoxLayout(contentPane, BoxLayout.Y_AXIS));
|
jl.setAlignmentX(Component.CENTER_ALIGNMENT);
|
||||||
setContentPane(contentPane);
|
contentPane.add(jl);
|
||||||
|
contentPane.add(Box.createVerticalStrut(15));
|
||||||
|
|
||||||
// Überschrift
|
// Modusauswahl
|
||||||
JLabel jl = new JLabel("Welchen Modus wollen Sie spielen?");
|
String[] modi = {"Blitz", "Schnellschach", "Klassisch"};
|
||||||
jl.setFont(new Font("Calibri", Font.BOLD, 20));
|
JComboBox<String> jcb1 = new JComboBox<>(modi);
|
||||||
jl.setForeground(Color.BLACK);
|
jcb1 .setMaximumSize(new Dimension(150, 30));
|
||||||
jl.setAlignmentX(CENTER_ALIGNMENT);
|
jcb1 .setAlignmentX(Component.CENTER_ALIGNMENT);
|
||||||
contentPane.add(jl);
|
contentPane.add(jcb1 );
|
||||||
contentPane.add(Box.createVerticalStrut(15));
|
contentPane.add(Box.createVerticalStrut(15));
|
||||||
|
|
||||||
// Modusauswahl
|
// Spielbrettdrehen
|
||||||
String[] modi = { "Blitz", "Schnellschach", "Klassisch" };
|
JLabel jl2 = new JLabel("Soll das Spielbrett nach jedem Zug gedreht werden?");
|
||||||
JComboBox<String> jcb1 = new JComboBox<>(modi);
|
jl2 .setFont(new Font("Calibri", Font.BOLD, 20));
|
||||||
jcb1.setMaximumSize(new Dimension(150, 30));
|
jl2 .setForeground(Color.BLACK);
|
||||||
jcb1.setAlignmentX(CENTER_ALIGNMENT);
|
jl2 .setAlignmentX(Component.CENTER_ALIGNMENT);
|
||||||
contentPane.add(jcb1);
|
contentPane.add(jl2 );
|
||||||
contentPane.add(Box.createVerticalStrut(15));
|
|
||||||
|
|
||||||
// Spielbrettdrehen
|
JCheckBox jb1 = new JCheckBox();
|
||||||
JLabel jl2 = new JLabel("Soll das Spielbrett nach jedem Zug gedreht werden?");
|
jb1.setOpaque(false);
|
||||||
jl2.setFont(new Font("Calibri", Font.BOLD, 20));
|
jb1.setFocusPainted(false);
|
||||||
jl2.setForeground(Color.BLACK);
|
jb1.setForeground(Color.BLACK);
|
||||||
jl2.setAlignmentX(CENTER_ALIGNMENT);
|
jb1 .setAlignmentX(Component.CENTER_ALIGNMENT);
|
||||||
contentPane.add(jl2);
|
jb1 .setMaximumSize(new Dimension(30, 30));
|
||||||
|
contentPane.add(jb1 );
|
||||||
|
contentPane.add(Box.createVerticalStrut(15));
|
||||||
|
|
||||||
JCheckBox jb1 = new JCheckBox();
|
// Zurücknahmeoption
|
||||||
jb1.setOpaque(false);
|
JLabel jl3 = new JLabel("Sollen Zurücknahmen erlaubt sein?");
|
||||||
jb1.setFocusPainted(false);
|
jl3.setFont(new Font("Calibri", Font.BOLD, 20));
|
||||||
jb1.setForeground(Color.BLACK);
|
jl3.setForeground(Color.BLACK);
|
||||||
jb1.setAlignmentX(CENTER_ALIGNMENT);
|
jl3.setAlignmentX(Component.CENTER_ALIGNMENT);
|
||||||
jb1.setMaximumSize(new Dimension(30, 30));
|
contentPane.add(jl3);
|
||||||
contentPane.add(jb1);
|
|
||||||
contentPane.add(Box.createVerticalStrut(15));
|
|
||||||
|
|
||||||
// Zurücknahmeoption
|
JCheckBox jb2 = new JCheckBox();
|
||||||
JLabel jl3 = new JLabel("Sollen Zurücknahmen erlaubt sein?");
|
jb2.setOpaque(false);
|
||||||
jl3.setFont(new Font("Calibri", Font.BOLD, 20));
|
jb2.setFocusPainted(false);
|
||||||
jl3.setForeground(Color.BLACK);
|
jb2.setForeground(Color.BLACK);
|
||||||
jl3.setAlignmentX(CENTER_ALIGNMENT);
|
jb2.setAlignmentX(Component.CENTER_ALIGNMENT);
|
||||||
contentPane.add(jl3);
|
jb2.setMaximumSize(new Dimension(30, 30));
|
||||||
|
contentPane.add(jb2);
|
||||||
|
|
||||||
|
contentPane.add(Box.createVerticalStrut(15));
|
||||||
|
|
||||||
JCheckBox jb2 = new JCheckBox();
|
JButton btnNewButton_1 = new JButton("Vergangenes Spiel laden");
|
||||||
jb2.setOpaque(false);
|
|
||||||
jb2.setFocusPainted(false);
|
btnNewButton_1.setBackground(Color.LIGHT_GRAY);
|
||||||
jb2.setForeground(Color.BLACK);
|
btnNewButton_1.setForeground(Color.BLACK);
|
||||||
jb2.setAlignmentX(CENTER_ALIGNMENT);
|
btnNewButton_1.setFont(new Font("Tahoma", Font.BOLD, 16));
|
||||||
jb2.setMaximumSize(new Dimension(30, 30));
|
btnNewButton_1.setAlignmentX(Component.CENTER_ALIGNMENT);
|
||||||
contentPane.add(jb2);
|
btnNewButton_1.addActionListener(new ButtonFileLoaderListener(this));
|
||||||
|
|
||||||
contentPane.add(Box.createVerticalStrut(15));
|
contentPane.add(btnNewButton_1);
|
||||||
|
|
||||||
|
contentPane.add(Box.createVerticalStrut(25));
|
||||||
|
|
||||||
JButton btnNewButton_1 = new JButton("Vergangenes Spiel laden");
|
// Spiel starten Button
|
||||||
|
JButton btnNewButton = new JButton("Spiel starten");
|
||||||
|
btnNewButton .setBackground(Color.LIGHT_GRAY);
|
||||||
|
btnNewButton .setForeground(Color.BLACK);
|
||||||
|
btnNewButton .setFont(new Font("Tahoma", Font.BOLD, 16));
|
||||||
|
btnNewButton .setAlignmentX(Component.CENTER_ALIGNMENT);
|
||||||
|
contentPane.add(btnNewButton );
|
||||||
|
|
||||||
btnNewButton_1.setBackground(Color.LIGHT_GRAY);
|
// Button-Listener
|
||||||
btnNewButton_1.setForeground(Color.BLACK);
|
btnNewButton .addActionListener(new ActionListener() {
|
||||||
btnNewButton_1.setFont(new Font("Tahoma", Font.BOLD, 16));
|
@Override
|
||||||
btnNewButton_1.setAlignmentX(CENTER_ALIGNMENT);
|
public void actionPerformed(ActionEvent e) {
|
||||||
btnNewButton_1.addActionListener(new ButtonFileLoaderListener(this));
|
String modus = (String) jcb1.getSelectedItem();
|
||||||
|
boolean rotieren = jb1.isSelected();
|
||||||
|
boolean zuruecknahme = jb2.isSelected();
|
||||||
|
|
||||||
contentPane.add(btnNewButton_1);
|
Game game = new Game(modus, rotieren, zuruecknahme, fen);
|
||||||
|
|
||||||
|
spiele.add(game);
|
||||||
|
|
||||||
contentPane.add(Box.createVerticalStrut(25));
|
dispose();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
// Spiel starten Button
|
setVisible(true);
|
||||||
JButton btnNewButton = new JButton("Spiel starten");
|
}
|
||||||
btnNewButton.setBackground(Color.LIGHT_GRAY);
|
|
||||||
btnNewButton.setForeground(Color.BLACK);
|
public void setFen(String fen) {
|
||||||
btnNewButton.setFont(new Font("Tahoma", Font.BOLD, 16));
|
this.fen = fen;
|
||||||
btnNewButton.setAlignmentX(CENTER_ALIGNMENT);
|
}
|
||||||
contentPane.add(btnNewButton);
|
|
||||||
|
|
||||||
// Button-Listener
|
|
||||||
btnNewButton.addActionListener(new ActionListener() {
|
|
||||||
@Override
|
|
||||||
public void actionPerformed(ActionEvent e) {
|
|
||||||
String modus = (String) jcb1.getSelectedItem();
|
|
||||||
boolean rotieren = jb1.isSelected();
|
|
||||||
boolean zuruecknahme = jb2.isSelected();
|
|
||||||
|
|
||||||
Game game = new Game(modus, rotieren, zuruecknahme, fen);
|
|
||||||
mf.setGame(game);
|
|
||||||
mf.startGame();
|
|
||||||
|
|
||||||
// spiele.add(game);
|
|
||||||
|
|
||||||
dispose();
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
setVisible(true);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void setFen(String fen) {
|
|
||||||
this.fen = fen;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -1,154 +0,0 @@
|
||||||
package de.mannheim.th.chess.ui;
|
|
||||||
|
|
||||||
import java.util.List;
|
|
||||||
import java.io.File;
|
|
||||||
|
|
||||||
import javax.swing.BoxLayout;
|
|
||||||
import javax.swing.DefaultListModel;
|
|
||||||
import javax.swing.JButton;
|
|
||||||
import javax.swing.JFileChooser;
|
|
||||||
import javax.swing.JFrame;
|
|
||||||
import javax.swing.JList;
|
|
||||||
import javax.swing.JPanel;
|
|
||||||
import javax.swing.JProgressBar;
|
|
||||||
import javax.swing.JScrollPane;
|
|
||||||
import javax.swing.ListSelectionModel;
|
|
||||||
import javax.swing.SwingWorker;
|
|
||||||
|
|
||||||
import org.apache.logging.log4j.LogManager;
|
|
||||||
import org.apache.logging.log4j.Logger;
|
|
||||||
|
|
||||||
import com.github.bhlangonijr.chesslib.game.Game;
|
|
||||||
import com.github.bhlangonijr.chesslib.pgn.PgnHolder;
|
|
||||||
import com.github.bhlangonijr.chesslib.pgn.PgnLoadListener;
|
|
||||||
|
|
||||||
public class PGNLoaderFrame extends JFrame {
|
|
||||||
|
|
||||||
private static final Logger logger = LogManager.getLogger(PGNLoaderFrame.class);
|
|
||||||
|
|
||||||
private PgnHolder pgn;
|
|
||||||
private File selectedFile;
|
|
||||||
private List<Game> games;
|
|
||||||
private DefaultListModel<String> gameListModel;
|
|
||||||
private JPanel contentPane;
|
|
||||||
private JList<String> gameList;
|
|
||||||
private JProgressBar progressBar;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Opens the PNGLoaderFrame
|
|
||||||
*/
|
|
||||||
public PGNLoaderFrame(MainFrame mf) {
|
|
||||||
|
|
||||||
// ----- Style -----
|
|
||||||
setResizable(true);
|
|
||||||
setAlwaysOnTop(true);
|
|
||||||
setTitle("PGNLoader");
|
|
||||||
setBounds(100, 100, 500, 500);
|
|
||||||
|
|
||||||
// ----- contentPane -----
|
|
||||||
contentPane = new JPanel();
|
|
||||||
contentPane.setLayout(new BoxLayout(contentPane, BoxLayout.Y_AXIS));
|
|
||||||
|
|
||||||
setContentPane(contentPane);
|
|
||||||
|
|
||||||
// ----- FileSelector -----
|
|
||||||
JButton fileSelectButton = new JButton("Select File");
|
|
||||||
fileSelectButton.addActionListener(e -> {
|
|
||||||
JFileChooser fileChooser = new JFileChooser();
|
|
||||||
int returnValue = fileChooser.showOpenDialog(null);
|
|
||||||
if (returnValue == JFileChooser.APPROVE_OPTION) {
|
|
||||||
selectedFile = fileChooser.getSelectedFile();
|
|
||||||
}
|
|
||||||
});
|
|
||||||
contentPane.add(fileSelectButton);
|
|
||||||
|
|
||||||
// ----- LoadButton -----
|
|
||||||
JButton loadPgnButton = new JButton("Load file");
|
|
||||||
loadPgnButton.addActionListener(e -> loadFile());
|
|
||||||
contentPane.add(loadPgnButton);
|
|
||||||
|
|
||||||
// ----- SelectionList -----
|
|
||||||
gameListModel = new DefaultListModel<>();
|
|
||||||
gameList = new JList<>(gameListModel);
|
|
||||||
gameList.setSelectionMode(ListSelectionModel.SINGLE_SELECTION);
|
|
||||||
gameList.setVisibleRowCount(5);
|
|
||||||
JScrollPane scrollPane = new JScrollPane(gameList);
|
|
||||||
contentPane.add(scrollPane);
|
|
||||||
|
|
||||||
// ----- ProgressBar -----
|
|
||||||
progressBar = new JProgressBar(0, 100);
|
|
||||||
progressBar.setValue(0);
|
|
||||||
progressBar.setStringPainted(true);
|
|
||||||
contentPane.add(progressBar);
|
|
||||||
|
|
||||||
// ----- StartButton -----
|
|
||||||
JButton startGameButton = new JButton("Starte Spiel");
|
|
||||||
startGameButton.addActionListener(e -> {
|
|
||||||
int index = gameList.getSelectedIndex();
|
|
||||||
de.mannheim.th.chess.domain.Game game = new de.mannheim.th.chess.domain.Game(games.get(index).getHalfMoves());
|
|
||||||
|
|
||||||
mf.setGame(game);
|
|
||||||
mf.startView();
|
|
||||||
});
|
|
||||||
contentPane.add(startGameButton);
|
|
||||||
|
|
||||||
this.setVisible(true);
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
private void loadFile() {
|
|
||||||
if (this.selectedFile != null) {
|
|
||||||
pgn = new PgnHolder(this.selectedFile.getAbsolutePath());
|
|
||||||
|
|
||||||
LoadPGNWorker loadPGNWorker = new LoadPGNWorker();
|
|
||||||
loadPGNWorker.addPropertyChangeListener(e -> {
|
|
||||||
progressBar.setIndeterminate(true);
|
|
||||||
});
|
|
||||||
|
|
||||||
pgn.getListener().add(loadPGNWorker);
|
|
||||||
loadPGNWorker.execute();
|
|
||||||
|
|
||||||
gameList.revalidate();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private class LoadPGNWorker extends SwingWorker<Integer, Integer> implements PgnLoadListener {
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected Integer doInBackground() throws Exception {
|
|
||||||
try {
|
|
||||||
pgn.loadPgn();
|
|
||||||
games = pgn.getGames();
|
|
||||||
int totalGames = games.size();
|
|
||||||
for (int i = 0; i < totalGames; i++) {
|
|
||||||
publish(i);
|
|
||||||
}
|
|
||||||
} catch (Exception e) {
|
|
||||||
logger.info("Could not load pgn file!");
|
|
||||||
}
|
|
||||||
return pgn.getSize();
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected void process(List<Integer> chunks) {
|
|
||||||
for (Integer index : chunks) {
|
|
||||||
gameListModel.addElement("Game: " + index);
|
|
||||||
setProgress(Math.min(90, index * 100 / games.size()));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected void done() {
|
|
||||||
setProgress(100);
|
|
||||||
progressBar.setValue(100);
|
|
||||||
progressBar.setIndeterminate(false);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void notifyProgress(int games) {
|
|
||||||
setProgress(Math.min(90, games));
|
|
||||||
progressBar.setValue(Math.min(90, games));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
File diff suppressed because it is too large
Load Diff
|
|
@ -3,152 +3,157 @@ package de.mannheim.th.chess.utl;
|
||||||
/**
|
/**
|
||||||
* Zeigt die Zeitangabe während eines Spiels eines Spielers an.
|
* Zeigt die Zeitangabe während eines Spiels eines Spielers an.
|
||||||
*/
|
*/
|
||||||
|
import java.awt.BorderLayout;
|
||||||
import java.awt.Color;
|
import java.awt.Color;
|
||||||
import java.awt.Component;
|
import java.awt.Component;
|
||||||
import java.awt.Font;
|
import java.awt.Font;
|
||||||
import java.util.concurrent.atomic.AtomicInteger;
|
import java.util.concurrent.atomic.AtomicInteger;
|
||||||
|
|
||||||
import javax.swing.BorderFactory;
|
import javax.swing.BorderFactory;
|
||||||
|
import javax.swing.JFrame;
|
||||||
import javax.swing.JLabel;
|
import javax.swing.JLabel;
|
||||||
|
import javax.swing.JPanel;
|
||||||
|
import javax.swing.JSplitPane;
|
||||||
import javax.swing.Timer;
|
import javax.swing.Timer;
|
||||||
|
|
||||||
import org.apache.logging.log4j.LogManager;
|
import org.apache.logging.log4j.LogManager;
|
||||||
import org.apache.logging.log4j.Logger;
|
import org.apache.logging.log4j.Logger;
|
||||||
|
|
||||||
|
import de.mannheim.th.chess.ui.SpielFrame;
|
||||||
|
|
||||||
public class Clock extends Thread implements Runnable {
|
public class Clock extends Thread implements Runnable {
|
||||||
private volatile boolean whiteToMove = true;
|
private volatile boolean whiteToMove = true;
|
||||||
private volatile boolean gameHasFinished = false;
|
private volatile boolean gameHasFinished = false;
|
||||||
private static final Logger clockLogger = LogManager.getLogger(Clock.class);
|
private static final Logger clockLogger = LogManager.getLogger(Clock.class);
|
||||||
private int minutes;
|
private int minutes;
|
||||||
private StringBuilder clockShower;
|
private StringBuilder clockShower;
|
||||||
private JLabel clock1, clock2;
|
private JLabel clock1, clock2;
|
||||||
|
|
||||||
public Clock(String mode) {
|
public Clock(String mode) {
|
||||||
|
|
||||||
|
setMode(mode);
|
||||||
|
}
|
||||||
|
|
||||||
setMode(mode);
|
public void pressClock() {
|
||||||
}
|
whiteToMove = !whiteToMove;
|
||||||
|
if (whiteToMove) {
|
||||||
|
clockLogger.info("Weiß ist am Zug");
|
||||||
|
} else {
|
||||||
|
clockLogger.info("Schwarz ist am Zug");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public void pressClock() {
|
public void endGame() {
|
||||||
whiteToMove = !whiteToMove;
|
gameHasFinished = true;
|
||||||
if (whiteToMove) {
|
}
|
||||||
clockLogger.info("Weiß ist am Zug");
|
|
||||||
} else {
|
|
||||||
clockLogger.info("Schwarz ist am Zug");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void endGame() {
|
public void run() {
|
||||||
gameHasFinished = true;
|
// JFrame clockFrame = new JFrame("Clock");
|
||||||
}
|
//
|
||||||
|
// JPanel player1Panel = new JPanel();
|
||||||
|
// player1Panel.setBackground(Color.BLACK);
|
||||||
|
// JPanel player2Panel = new JPanel();
|
||||||
|
// player2Panel.setBackground(Color.BLACK);
|
||||||
|
// clockFrame.setBounds(1000, 500, 10000, 10000);
|
||||||
|
// clockFrame.setLayout(new BorderLayout());
|
||||||
|
clock1 = new JLabel("" + minutes + ":00 ");
|
||||||
|
clock1.setBorder(BorderFactory.createEmptyBorder(0, 40, 0, 0));
|
||||||
|
clock1.setForeground(Color.BLACK);
|
||||||
|
clock1.setFont(new Font("Calibri", Font.BOLD, 40));
|
||||||
|
clock1.setAlignmentX(Component.CENTER_ALIGNMENT);
|
||||||
|
|
||||||
|
clock2 = new JLabel("" + minutes + ":00 ");
|
||||||
|
clock2.setBorder(BorderFactory.createEmptyBorder(0, 40, 0, 0));
|
||||||
|
clock2.setForeground(Color.BLACK);
|
||||||
|
clock2.setFont(new Font("Calibri", Font.BOLD, 40));
|
||||||
|
clock2.setAlignmentX(Component.CENTER_ALIGNMENT);
|
||||||
|
// player1Panel.add(clock1);
|
||||||
|
// player2Panel.add(clock2);
|
||||||
|
// JSplitPane split = new JSplitPane(JSplitPane.VERTICAL_SPLIT, player1Panel, player2Panel);
|
||||||
|
// split.setFont(new Font("Arial", Font.BOLD, 50));
|
||||||
|
// clockFrame.add(split);
|
||||||
|
|
||||||
public void run() {
|
var min1 = new AtomicInteger(minutes);
|
||||||
// JFrame clockFrame = new JFrame("Clock");
|
var sec1 = new AtomicInteger(0);
|
||||||
//
|
var min2 = new AtomicInteger(minutes);
|
||||||
// JPanel player1Panel = new JPanel();
|
var sec2 = new AtomicInteger(0);
|
||||||
// player1Panel.setBackground(Color.BLACK);
|
|
||||||
// JPanel player2Panel = new JPanel();
|
|
||||||
// player2Panel.setBackground(Color.BLACK);
|
|
||||||
// clockFrame.setBounds(1000, 500, 10000, 10000);
|
|
||||||
// clockFrame.setLayout(new BorderLayout());
|
|
||||||
clock1 = new JLabel("" + minutes + ":00 ");
|
|
||||||
clock1.setBorder(BorderFactory.createEmptyBorder(0, 40, 0, 0));
|
|
||||||
clock1.setForeground(Color.BLACK);
|
|
||||||
clock1.setFont(new Font("Calibri", Font.BOLD, 40));
|
|
||||||
clock1.setAlignmentX(Component.CENTER_ALIGNMENT);
|
|
||||||
|
|
||||||
clock2 = new JLabel("" + minutes + ":00 ");
|
var t = new Timer(1000, (ae) -> {
|
||||||
clock2.setBorder(BorderFactory.createEmptyBorder(0, 40, 0, 0));
|
|
||||||
clock2.setForeground(Color.BLACK);
|
|
||||||
clock2.setFont(new Font("Calibri", Font.BOLD, 40));
|
|
||||||
clock2.setAlignmentX(Component.CENTER_ALIGNMENT);
|
|
||||||
// player1Panel.add(clock1);
|
|
||||||
// player2Panel.add(clock2);
|
|
||||||
// JSplitPane split = new JSplitPane(JSplitPane.VERTICAL_SPLIT, player1Panel,
|
|
||||||
// player2Panel);
|
|
||||||
// split.setFont(new Font("Arial", Font.BOLD, 50));
|
|
||||||
// clockFrame.add(split);
|
|
||||||
|
|
||||||
var min1 = new AtomicInteger(minutes);
|
if (!gameHasFinished) {
|
||||||
var sec1 = new AtomicInteger(0);
|
|
||||||
var min2 = new AtomicInteger(minutes);
|
|
||||||
var sec2 = new AtomicInteger(0);
|
|
||||||
|
|
||||||
var t = new Timer(1000, (ae) -> {
|
clockShower = new StringBuilder();
|
||||||
|
if (whiteToMove) {
|
||||||
|
if (sec1.intValue() == 00) {
|
||||||
|
sec1.set(60);
|
||||||
|
min1.decrementAndGet();
|
||||||
|
}
|
||||||
|
if (min1.intValue() < 10) {
|
||||||
|
clockShower.append("0");
|
||||||
|
}
|
||||||
|
clockShower.append(min1.get());
|
||||||
|
clockShower.append(":");
|
||||||
|
if (sec1.intValue() < 10) {
|
||||||
|
clockShower.append("0");
|
||||||
|
}
|
||||||
|
clockShower.append(sec1.decrementAndGet());
|
||||||
|
clock1.setText(clockShower.toString());
|
||||||
|
|
||||||
if (!gameHasFinished) {
|
} else {
|
||||||
|
if (sec2.intValue() == 00) {
|
||||||
|
sec2.set(60);
|
||||||
|
min2.decrementAndGet();
|
||||||
|
}
|
||||||
|
if (min2.intValue() < 10) {
|
||||||
|
clockShower.append("0");
|
||||||
|
}
|
||||||
|
clockShower.append(min2.get());
|
||||||
|
clockShower.append(":");
|
||||||
|
if (sec2.intValue() < 10) {
|
||||||
|
clockShower.append("0");
|
||||||
|
}
|
||||||
|
clockShower.append(sec2.decrementAndGet());
|
||||||
|
clock2.setText(clockShower.toString());
|
||||||
|
}
|
||||||
|
//sp.repaint();
|
||||||
|
if ((sec1.intValue() == 0 && min1.intValue() == 0) || (sec2.intValue() == 0 && min2.intValue() == 0)) {
|
||||||
|
endGame();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
clockShower = new StringBuilder();
|
t.start();
|
||||||
if (whiteToMove) {
|
}
|
||||||
if (sec1.intValue() == 00) {
|
|
||||||
sec1.set(60);
|
|
||||||
min1.decrementAndGet();
|
|
||||||
}
|
|
||||||
if (min1.intValue() < 10) {
|
|
||||||
clockShower.append("0");
|
|
||||||
}
|
|
||||||
clockShower.append(min1.get());
|
|
||||||
clockShower.append(":");
|
|
||||||
if (sec1.intValue() < 10) {
|
|
||||||
clockShower.append("0");
|
|
||||||
}
|
|
||||||
clockShower.append(sec1.decrementAndGet());
|
|
||||||
clock1.setText(clockShower.toString());
|
|
||||||
|
|
||||||
} else {
|
private void setMode(String mode) {
|
||||||
if (sec2.intValue() == 00) {
|
switch (mode.toLowerCase()) {
|
||||||
sec2.set(60);
|
case "blitz":
|
||||||
min2.decrementAndGet();
|
minutes = 5;
|
||||||
}
|
clockLogger.info("Neue Blitz-Uhr wurde erstellt");
|
||||||
if (min2.intValue() < 10) {
|
break;
|
||||||
clockShower.append("0");
|
case "schnellschach":
|
||||||
}
|
minutes = 10;
|
||||||
clockShower.append(min2.get());
|
clockLogger.info("Neue Schnellschach-Uhr wurde erstellt");
|
||||||
clockShower.append(":");
|
break;
|
||||||
if (sec2.intValue() < 10) {
|
case "klassisch":
|
||||||
clockShower.append("0");
|
minutes = 120;
|
||||||
}
|
clockLogger.info("Neue klassische Schachuhr wurde erstellt");
|
||||||
clockShower.append(sec2.decrementAndGet());
|
break;
|
||||||
clock2.setText(clockShower.toString());
|
}
|
||||||
}
|
}
|
||||||
// sp.repaint();
|
|
||||||
if ((sec1.intValue() == 0 && min1.intValue() == 0) || (sec2.intValue() == 0 && min2.intValue() == 0)) {
|
public void switchClock() {
|
||||||
endGame();
|
whiteToMove = !whiteToMove;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
t.start();
|
public JLabel getClock1() {
|
||||||
}
|
|
||||||
|
|
||||||
private void setMode(String mode) {
|
return clock1;
|
||||||
switch (mode.toLowerCase()) {
|
}
|
||||||
case "blitz":
|
|
||||||
minutes = 5;
|
|
||||||
clockLogger.info("Neue Blitz-Uhr wurde erstellt");
|
|
||||||
break;
|
|
||||||
case "schnellschach":
|
|
||||||
minutes = 10;
|
|
||||||
clockLogger.info("Neue Schnellschach-Uhr wurde erstellt");
|
|
||||||
break;
|
|
||||||
case "klassisch":
|
|
||||||
minutes = 120;
|
|
||||||
clockLogger.info("Neue klassische Schachuhr wurde erstellt");
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void switchClock() {
|
public JLabel getClock2() {
|
||||||
whiteToMove = !whiteToMove;
|
|
||||||
}
|
return clock2;
|
||||||
|
}
|
||||||
|
|
||||||
public JLabel getClock1() {
|
}
|
||||||
|
|
||||||
return clock1;
|
|
||||||
}
|
|
||||||
|
|
||||||
public JLabel getClock2() {
|
|
||||||
|
|
||||||
return clock2;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
@ -0,0 +1,12 @@
|
||||||
|
package de.mannheim.th.chess.utl;
|
||||||
|
|
||||||
|
import de.mannheim.th.chess.model.Database;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Liest ein schon vordefinierten Spielstand ein.
|
||||||
|
*/
|
||||||
|
public class GameReader{
|
||||||
|
|
||||||
|
private Database database = new Database();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
@ -1,64 +0,0 @@
|
||||||
package de.mannheim.th.chess.utl;
|
|
||||||
|
|
||||||
import java.io.BufferedReader;
|
|
||||||
import java.io.FileReader;
|
|
||||||
import java.io.IOException;
|
|
||||||
import java.util.ArrayList;
|
|
||||||
import java.util.List;
|
|
||||||
|
|
||||||
import com.github.bhlangonijr.chesslib.move.MoveList;
|
|
||||||
|
|
||||||
public class OpeningRecognizer {
|
|
||||||
private static class Opening {
|
|
||||||
String name;
|
|
||||||
String moves;
|
|
||||||
|
|
||||||
Opening(String name, String moves) {
|
|
||||||
this.name = name;
|
|
||||||
this.moves = moves;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private static List<Opening> openingList = new ArrayList<>();
|
|
||||||
|
|
||||||
public static void loadOpenings() throws IOException {
|
|
||||||
BufferedReader openingReader = new BufferedReader(new FileReader("src/main/resources/openings.pgn"));
|
|
||||||
StringBuilder openingName = new StringBuilder();
|
|
||||||
String moves = null;
|
|
||||||
String line;
|
|
||||||
while ((line = openingReader.readLine()) != null) {
|
|
||||||
if ((line.startsWith("[Site") && openingName.toString().equals("")) || line.equals("") ) {
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
if (line.startsWith("[Site")) {
|
|
||||||
openingList.add(new Opening(openingName.toString(), moves));
|
|
||||||
moves = null;
|
|
||||||
openingName.delete(0, openingName.length());
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
if (line.startsWith("[White")) {
|
|
||||||
openingName.append(line.split("\"")[1].trim());
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
if (line.startsWith("[Black")) {
|
|
||||||
openingName.append(":").append(line.split("\"")[1].trim());
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
moves = line;
|
|
||||||
|
|
||||||
}
|
|
||||||
openingReader.close();
|
|
||||||
}
|
|
||||||
|
|
||||||
public static String compareOpening(MoveList moves, String openingBefore) {
|
|
||||||
for (Opening o: openingList) {
|
|
||||||
if (o.moves.equals(moves.toSanWithMoveNumbers().trim())) {
|
|
||||||
return o.name;
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return openingBefore;
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
File diff suppressed because it is too large
Load Diff
|
|
@ -1,32 +0,0 @@
|
||||||
package de.mannheim.th.chess.utl;
|
|
||||||
|
|
||||||
import static org.junit.jupiter.api.Assertions.*;
|
|
||||||
|
|
||||||
import java.io.IOException;
|
|
||||||
|
|
||||||
import org.junit.jupiter.api.BeforeAll;
|
|
||||||
import org.junit.jupiter.api.Test;
|
|
||||||
|
|
||||||
import com.github.bhlangonijr.chesslib.Square;
|
|
||||||
import com.github.bhlangonijr.chesslib.move.Move;
|
|
||||||
import com.github.bhlangonijr.chesslib.move.MoveList;
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
class OpeningRecognizerTest {
|
|
||||||
|
|
||||||
@BeforeAll
|
|
||||||
static void prepareOpenings() throws IOException {
|
|
||||||
OpeningRecognizer.loadOpenings();
|
|
||||||
}
|
|
||||||
|
|
||||||
@Test
|
|
||||||
void test() {
|
|
||||||
Move m = new Move(Square.E2, Square.E4);
|
|
||||||
MoveList moves = new MoveList();
|
|
||||||
moves.add(m);
|
|
||||||
assertEquals(OpeningRecognizer.compareOpening(moves, "Unknown"), "King's pawn Opening");
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
Loading…
Reference in New Issue