Yan Wittmann
|
3d716ed06d
|
Added "better" implementation for camp UI
|
2025-01-14 21:37:13 +01:00 |
Luca
|
08647a4188
|
BoatParrtProgress und CampUI hinzugefügt
|
2025-01-14 19:25:18 +01:00 |
Yan Wittmann
|
da1fdf10d0
|
Some more adjustments to the map
|
2025-01-14 12:11:45 +01:00 |
Yan Wittmann
|
624c14150e
|
Made exploration task smarter by canceling if was close once
|
2025-01-14 12:01:11 +01:00 |
Yan Wittmann
|
a75eb4aa1d
|
Adjusted map, added key to set exploration goal
|
2025-01-14 11:35:16 +01:00 |
Yan Wittmann
|
28c9b857bd
|
Added outro sequence
|
2025-01-14 10:13:35 +01:00 |
Yan Wittmann
|
2e1559d96e
|
Added clock timer
|
2025-01-14 09:43:53 +01:00 |
Yan Wittmann
|
9822c716f2
|
Added instructions on how to play during gameplay
|
2025-01-13 20:12:42 +01:00 |
Yan Wittmann
|
b187b96507
|
Added graphedit node highlighting and scrolling
|
2025-01-13 19:30:46 +01:00 |
Yan Wittmann
|
dc3ead30b4
|
Added auto-waking toggle with auto-follow and zoom, and better different screen sizes support
|
2025-01-13 18:17:25 +01:00 |
Crazyrx7
|
4b8479e87e
|
Fade-in bei Spielstart into Tastaturlayout und bei Tastendruck gehts dann los
|
2025-01-13 11:35:12 +01:00 |
Yan Wittmann
|
d8bc800077
|
Initial version of a tree visualizer
|
2025-01-12 17:45:21 +01:00 |
Yan Wittmann
|
0becddf3d2
|
Campfire and sleep mechanic
|
2025-01-12 16:28:36 +01:00 |
Yan Wittmann
|
cd01fd24a2
|
Made UI more modular
|
2025-01-12 15:04:17 +01:00 |
Yan Wittmann
|
268f2c0ce1
|
Game now finally works somewhat properly
|
2025-01-11 19:05:03 +01:00 |
Yan Wittmann
|
731ff9ed12
|
Initial version of boat construction
|
2025-01-11 16:09:10 +01:00 |
Yan Wittmann
|
ed665886d3
|
Added visualizer for events tracker
|
2025-01-11 14:34:30 +01:00 |
Yan Wittmann
|
75af4679c0
|
Bush/Tree refill, fast-forward, fixed item drop incorrect item
|
2025-01-11 14:05:45 +01:00 |
Yan Wittmann
|
947b762774
|
Added current inventory item visualization and improved UI management
|
2025-01-11 13:43:57 +01:00 |
Yan Wittmann
|
7d5f91adcb
|
Fixed temperature bar
|
2025-01-11 13:15:28 +01:00 |
Yan Wittmann
|
5c0fc2beed
|
Merge remote-tracking branch 'origin/main'
# Conflicts:
# project/scripts/global/GameManager.gd
# project/scripts/player/PlayerManager.gd
|
2025-01-11 13:09:54 +01:00 |
Luca
|
fe7db59dd8
|
values werden jetzt in den StatusBars angezeigt und aktualisiert
|
2025-01-11 13:01:03 +01:00 |
Yan Wittmann
|
30ee500ae9
|
Started temperature implementation
|
2025-01-11 12:58:45 +01:00 |
Yan Wittmann
|
a4ee7cc336
|
Added function to access textures
|
2025-01-11 11:13:08 +01:00 |
Luca
|
93e3a26b24
|
Statusbars und TemperatureLayerToggle hinzugefügt
|
2025-01-10 20:45:33 +01:00 |
Yan Wittmann
|
3c61ce4e7f
|
Started writing visualization and added new state machine mode
|
2025-01-09 16:45:32 +01:00 |
Yan Wittmann
|
bfca1ff23f
|
Started implementing behaviors
|
2025-01-09 13:47:40 +01:00 |
Yan Wittmann
|
b3e33b7cfa
|
Added camp functionality and started event tracking system
|
2025-01-09 12:43:07 +01:00 |
Yan Wittmann
|
51a04ca403
|
Added walk up to tile feature and navigation visualization
|
2025-01-09 10:55:44 +01:00 |
Yan Wittmann
|
e1c87b5e4d
|
Undid Luca and Colin changes that broke the code
|
2025-01-08 19:56:40 +01:00 |
Luca
|
d81f9cace8
|
joar
|
2025-01-08 14:59:29 +01:00 |
Yan Wittmann
|
cfab98a8d0
|
Pathfinding improvements
|
2025-01-07 20:38:39 +01:00 |
Yan Wittmann
|
567b2cb689
|
Player logic and pathfinding
|
2025-01-06 12:28:54 +01:00 |
Yan Wittmann
|
9d9f29dbcf
|
Base behavior tree implementation
|
2025-01-04 15:42:12 +01:00 |
Yan Wittmann
|
64106039c8
|
Initialized player
|
2025-01-04 12:47:42 +01:00 |
Yan Wittmann
|
0ba4cee5d4
|
Several camera adjustments
|
2025-01-04 12:32:22 +01:00 |
Yan Wittmann
|
ebe842edee
|
Base tilemap setup complete, added camera controls
|
2025-01-04 12:13:42 +01:00 |