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3b4d8a4d8e
Merge pull request 'CampAndInventoryUI' (#8) from CampAndInventoryUI into main
main
Yan Wittmann
2025-01-14 21:37:23 +0100
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3d716ed06d
Added "better" implementation for camp UI
CampAndInventoryUI
Yan Wittmann
2025-01-14 21:37:13 +0100
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f3f4cef1bf
Added image files back in
Yan Wittmann
2025-01-14 19:30:01 +0100
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263816fa53
Merge branch 'main' into CampAndInventoryUI
Yan Wittmann
2025-01-14 19:26:43 +0100
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08647a4188
BoatParrtProgress und CampUI hinzugefügt
Luca
2025-01-14 19:25:18 +0100
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7a18765ebd
Added images
Yan Wittmann
2025-01-14 19:21:08 +0100
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da1fdf10d0
Some more adjustments to the map
Yan Wittmann
2025-01-14 12:11:45 +0100
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624c14150e
Made exploration task smarter by canceling if was close once
Yan Wittmann
2025-01-14 12:01:11 +0100
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a75eb4aa1d
Adjusted map, added key to set exploration goal
Yan Wittmann
2025-01-14 11:35:16 +0100
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28c9b857bd
Added outro sequence
Yan Wittmann
2025-01-14 10:13:35 +0100
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2e1559d96e
Added clock timer
Yan Wittmann
2025-01-14 09:43:53 +0100
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9822c716f2
Added instructions on how to play during gameplay
Yan Wittmann
2025-01-13 20:12:42 +0100
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b187b96507
Added graphedit node highlighting and scrolling
Yan Wittmann
2025-01-13 19:30:46 +0100
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fcbd269f68
FINALLY, A WORKING TREE DISTRIBUTION ALGORITHM
Yan Wittmann
2025-01-13 18:57:05 +0100
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b3220f968d
Merge pull request 'IntroAndTastaturLayout' (#7) from IntroAndTastaturLayout into main
Yan Wittmann
2025-01-13 18:18:06 +0100
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dc3ead30b4
Added auto-waking toggle with auto-follow and zoom, and better different screen sizes support
Yan Wittmann
2025-01-13 18:17:25 +0100
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d026c07804
Fade-in mit tastaturlayout hinzugefügt
Crazyrx7
2025-01-13 11:37:55 +0100
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4b8479e87e
Fade-in bei Spielstart into Tastaturlayout und bei Tastendruck gehts dann los
Crazyrx7
2025-01-13 11:35:12 +0100
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d8bc800077
Initial version of a tree visualizer
Yan Wittmann
2025-01-12 17:45:21 +0100
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0becddf3d2
Campfire and sleep mechanic
Yan Wittmann
2025-01-12 16:28:36 +0100
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cd01fd24a2
Made UI more modular
Yan Wittmann
2025-01-12 15:04:17 +0100
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57db80e685
Added exploration behavior
Yan Wittmann
2025-01-12 14:37:40 +0100
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268f2c0ce1
Game now finally works somewhat properly
Yan Wittmann
2025-01-11 19:05:03 +0100
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4763de9827
Attempt #1 at fixing main
Yan Wittmann
2025-01-11 17:43:13 +0100
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238af1cc83
Merge branch 'working-map'
Yan Wittmann
2025-01-11 17:40:50 +0100
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cd82cf5bdf
Fixed up tilemap and content
Yan Wittmann
2025-01-11 17:39:37 +0100
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2923738906
now its only the gameworld
2021587
2025-01-11 17:00:31 +0100
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8bbca6cef5
Revert "added game world"
2021587
2025-01-11 16:59:42 +0100
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7304b48f3c
added game world
2021587
2025-01-11 16:59:08 +0100
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4452e7700f
added game world
mapsaving
2021587
2025-01-11 16:33:06 +0100
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9446c10556
Merge remote-tracking branch 'origin/main'
Yan Wittmann
2025-01-11 16:15:03 +0100
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731ff9ed12
Initial version of boat construction
Yan Wittmann
2025-01-11 16:09:10 +0100
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f27f1b944a
added game world
2021587
2025-01-11 16:04:42 +0100
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ed665886d3
Added visualizer for events tracker
Yan Wittmann
2025-01-11 14:34:30 +0100
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75af4679c0
Bush/Tree refill, fast-forward, fixed item drop incorrect item
Yan Wittmann
2025-01-11 14:05:45 +0100
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947b762774
Added current inventory item visualization and improved UI management
Yan Wittmann
2025-01-11 13:43:57 +0100
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7d5f91adcb
Fixed temperature bar
Yan Wittmann
2025-01-11 13:15:28 +0100
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5c0fc2beed
Merge remote-tracking branch 'origin/main'
Yan Wittmann
2025-01-11 13:09:54 +0100
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e36bbd36dc
anzeigen hinzugefuegt
Luca
2025-01-11 13:05:08 +0100
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fe7db59dd8
values werden jetzt in den StatusBars angezeigt und aktualisiert
Luca
2025-01-11 13:01:03 +0100
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30ee500ae9
Started temperature implementation
Yan Wittmann
2025-01-11 12:58:45 +0100
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e280b7dc72
fix?
2021587
2025-01-11 11:40:02 +0100
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658c5811dd
fixxed texture
2021587
2025-01-11 11:38:06 +0100
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09bcacf75e
Added snow
Dominik Koschik
2025-01-11 11:30:07 +0100
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162812b9c7
Temperature layer will no longer be updated by testing behaviors
Yan Wittmann
2025-01-11 11:14:53 +0100
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a4ee7cc336
Added function to access textures
Yan Wittmann
2025-01-11 11:13:08 +0100
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deb896bf17
Merge pull request 'StatusBars' (#6) from StatusBars into main
Luca Ahlf
2025-01-11 11:11:48 +0100
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fc1795529e
Island Scene die gefehlt hatte
Luca
2025-01-11 11:02:18 +0100
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46ad66380d
Configured shader once again
Yan Wittmann
2025-01-11 10:23:34 +0100
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798c3c4fa1
Added missing shaders
Yan Wittmann
2025-01-11 10:22:09 +0100
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93e3a26b24
Statusbars und TemperatureLayerToggle hinzugefügt
Luca
2025-01-10 20:45:33 +0100
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b89131bbaa
Added first real behavior
Yan Wittmann
2025-01-09 17:54:24 +0100
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3c61ce4e7f
Started writing visualization and added new state machine mode
Yan Wittmann
2025-01-09 16:45:32 +0100
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bfca1ff23f
Started implementing behaviors
Yan Wittmann
2025-01-09 13:47:40 +0100
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b3e33b7cfa
Added camp functionality and started event tracking system
Yan Wittmann
2025-01-09 12:43:07 +0100
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51a04ca403
Added walk up to tile feature and navigation visualization
Yan Wittmann
2025-01-09 10:55:44 +0100
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22fa9eb33e
Added boat,firepit,tent,stick sprites
2021587
2025-01-08 20:36:55 +0100
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e1c87b5e4d
Undid Luca and Colin changes that broke the code
Yan Wittmann
2025-01-08 19:56:40 +0100
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b49d3a6d27
Merge pull request 'Interactable Items' (#4) from Interacable-Items into main
Yan Wittmann
2025-01-08 18:48:55 +0100
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aee610c7a0
More PR review
Yan Wittmann
2025-01-08 18:48:14 +0100
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092203a31e
berries correction
Dominik Koschik
2025-01-08 18:32:50 +0100
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1eebbfe264
added berries
Dominik Koschik
2025-01-08 18:30:53 +0100
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ad3023cc44
PR review
Yan Wittmann
2025-01-08 18:24:01 +0100
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996ec1a297
Merge branch 'refs/heads/main' into Interacable-Items
Yan Wittmann
2025-01-08 17:52:35 +0100
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b5b016d5d6
Merge pull request 'assets' (#3) from assets into main
Dominik Koschik
2025-01-08 17:35:28 +0100
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e8f9a0b163
joar
Luca
2025-01-08 17:09:28 +0100
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fb84f548d4
joar
Luca
2025-01-08 15:02:00 +0100
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d81f9cace8
joar
Luca
2025-01-08 14:59:29 +0100
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37f198bc95
Added sprites tiles need reconfiguration (what to do with alternate textures)
2021587
2025-01-08 01:30:55 +0100
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facdb2487a
Planning doc
Yan Wittmann
2025-01-07 21:14:15 +0100
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cfab98a8d0
Pathfinding improvements
Yan Wittmann
2025-01-07 20:38:39 +0100
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2d03502722
added stone,tree and fire assets
Dominik Koschik
2025-01-07 18:22:02 +0100
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83c815937f
added stone,tree and fire assets
Dominik Koschik
2025-01-07 18:19:19 +0100
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808efedd5e
added stone,tree and fire assets
Dominik Koschik
2025-01-07 18:13:58 +0100
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027257fcb6
Planning
Yan Wittmann
2025-01-06 12:50:46 +0100
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567b2cb689
Player logic and pathfinding
Yan Wittmann
2025-01-06 12:28:54 +0100
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208dfd20d5
Merge pull request 'behavior-tree-implementation' (#2) from behavior-tree-implementation into main
Yan Wittmann
2025-01-06 11:08:13 +0100
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cb9cc1f8b1
Minor changes to tree layout
Yan Wittmann
2025-01-06 11:06:17 +0100
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42b8f56c2b
Removed irrelevant .gitkeep
Yan Wittmann
2025-01-04 17:12:29 +0100
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e9fba43aec
Added demo for behavior tree
Yan Wittmann
2025-01-04 17:09:43 +0100
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db933cd620
Started to introduce RUNNING concept
Yan Wittmann
2025-01-04 16:42:32 +0100
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9d9f29dbcf
Base behavior tree implementation
Yan Wittmann
2025-01-04 15:42:12 +0100
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7cb2330ee9
Erste DecisionTree Struktur erstellt
Luca
2025-01-04 13:49:25 +0100
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3f6c10703c
Erste DecisionTree Struktur erstellt
Luca
2025-01-04 13:48:13 +0100
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64106039c8
Initialized player
Yan Wittmann
2025-01-04 12:47:42 +0100
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0ba4cee5d4
Several camera adjustments
Yan Wittmann
2025-01-04 12:32:22 +0100
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ebe842edee
Base tilemap setup complete, added camera controls
Yan Wittmann
2025-01-04 12:13:42 +0100
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baffb6f74a
Basic tilemap access setup
Yan Wittmann
2025-01-04 11:05:08 +0100
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220fa9bdcd
Initialized tileset
Yan Wittmann
2025-01-04 10:09:23 +0100
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6087332d5e
Planning
Yan Wittmann
2025-01-03 14:51:00 +0100
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ac83a72eb5
Initialized project
Yan Wittmann
2025-01-03 14:09:02 +0100
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da49398f76
readme
Yan Wittmann
2025-01-03 11:08:56 +0100