Commit Graph

  • 3b4d8a4d8e Merge pull request 'CampAndInventoryUI' (#8) from CampAndInventoryUI into main main Yan Wittmann 2025-01-14 21:37:23 +0100
  • 3d716ed06d Added "better" implementation for camp UI CampAndInventoryUI Yan Wittmann 2025-01-14 21:37:13 +0100
  • f3f4cef1bf Added image files back in Yan Wittmann 2025-01-14 19:30:01 +0100
  • 263816fa53 Merge branch 'main' into CampAndInventoryUI Yan Wittmann 2025-01-14 19:26:43 +0100
  • 08647a4188 BoatParrtProgress und CampUI hinzugefügt Luca 2025-01-14 19:25:18 +0100
  • 7a18765ebd Added images Yan Wittmann 2025-01-14 19:21:08 +0100
  • da1fdf10d0 Some more adjustments to the map Yan Wittmann 2025-01-14 12:11:45 +0100
  • 624c14150e Made exploration task smarter by canceling if was close once Yan Wittmann 2025-01-14 12:01:11 +0100
  • a75eb4aa1d Adjusted map, added key to set exploration goal Yan Wittmann 2025-01-14 11:35:16 +0100
  • 28c9b857bd Added outro sequence Yan Wittmann 2025-01-14 10:13:35 +0100
  • 2e1559d96e Added clock timer Yan Wittmann 2025-01-14 09:43:53 +0100
  • 9822c716f2 Added instructions on how to play during gameplay Yan Wittmann 2025-01-13 20:12:42 +0100
  • b187b96507 Added graphedit node highlighting and scrolling Yan Wittmann 2025-01-13 19:30:46 +0100
  • fcbd269f68 FINALLY, A WORKING TREE DISTRIBUTION ALGORITHM Yan Wittmann 2025-01-13 18:57:05 +0100
  • b3220f968d Merge pull request 'IntroAndTastaturLayout' (#7) from IntroAndTastaturLayout into main Yan Wittmann 2025-01-13 18:18:06 +0100
  • dc3ead30b4 Added auto-waking toggle with auto-follow and zoom, and better different screen sizes support Yan Wittmann 2025-01-13 18:17:25 +0100
  • d026c07804 Fade-in mit tastaturlayout hinzugefügt Crazyrx7 2025-01-13 11:37:55 +0100
  • 4b8479e87e Fade-in bei Spielstart into Tastaturlayout und bei Tastendruck gehts dann los Crazyrx7 2025-01-13 11:35:12 +0100
  • d8bc800077 Initial version of a tree visualizer Yan Wittmann 2025-01-12 17:45:21 +0100
  • 0becddf3d2 Campfire and sleep mechanic Yan Wittmann 2025-01-12 16:28:36 +0100
  • cd01fd24a2 Made UI more modular Yan Wittmann 2025-01-12 15:04:17 +0100
  • 57db80e685 Added exploration behavior Yan Wittmann 2025-01-12 14:37:40 +0100
  • 268f2c0ce1 Game now finally works somewhat properly Yan Wittmann 2025-01-11 19:05:03 +0100
  • 4763de9827 Attempt #1 at fixing main Yan Wittmann 2025-01-11 17:43:13 +0100
  • 238af1cc83 Merge branch 'working-map' Yan Wittmann 2025-01-11 17:40:50 +0100
  • cd82cf5bdf Fixed up tilemap and content Yan Wittmann 2025-01-11 17:39:37 +0100
  • 2923738906 now its only the gameworld 2021587 2025-01-11 17:00:31 +0100
  • 8bbca6cef5 Revert "added game world" 2021587 2025-01-11 16:59:42 +0100
  • 7304b48f3c added game world 2021587 2025-01-11 16:59:08 +0100
  • 4452e7700f added game world mapsaving 2021587 2025-01-11 16:33:06 +0100
  • 9446c10556 Merge remote-tracking branch 'origin/main' Yan Wittmann 2025-01-11 16:15:03 +0100
  • 731ff9ed12 Initial version of boat construction Yan Wittmann 2025-01-11 16:09:10 +0100
  • f27f1b944a added game world 2021587 2025-01-11 16:04:42 +0100
  • ed665886d3 Added visualizer for events tracker Yan Wittmann 2025-01-11 14:34:30 +0100
  • 75af4679c0 Bush/Tree refill, fast-forward, fixed item drop incorrect item Yan Wittmann 2025-01-11 14:05:45 +0100
  • 947b762774 Added current inventory item visualization and improved UI management Yan Wittmann 2025-01-11 13:43:57 +0100
  • 7d5f91adcb Fixed temperature bar Yan Wittmann 2025-01-11 13:15:28 +0100
  • 5c0fc2beed Merge remote-tracking branch 'origin/main' Yan Wittmann 2025-01-11 13:09:54 +0100
  • e36bbd36dc anzeigen hinzugefuegt Luca 2025-01-11 13:05:08 +0100
  • fe7db59dd8 values werden jetzt in den StatusBars angezeigt und aktualisiert Luca 2025-01-11 13:01:03 +0100
  • 30ee500ae9 Started temperature implementation Yan Wittmann 2025-01-11 12:58:45 +0100
  • e280b7dc72 fix? 2021587 2025-01-11 11:40:02 +0100
  • 658c5811dd fixxed texture 2021587 2025-01-11 11:38:06 +0100
  • 09bcacf75e Added snow Dominik Koschik 2025-01-11 11:30:07 +0100
  • 162812b9c7 Temperature layer will no longer be updated by testing behaviors Yan Wittmann 2025-01-11 11:14:53 +0100
  • a4ee7cc336 Added function to access textures Yan Wittmann 2025-01-11 11:13:08 +0100
  • deb896bf17 Merge pull request 'StatusBars' (#6) from StatusBars into main Luca Ahlf 2025-01-11 11:11:48 +0100
  • fc1795529e Island Scene die gefehlt hatte Luca 2025-01-11 11:02:18 +0100
  • 46ad66380d Configured shader once again Yan Wittmann 2025-01-11 10:23:34 +0100
  • 798c3c4fa1 Added missing shaders Yan Wittmann 2025-01-11 10:22:09 +0100
  • 93e3a26b24 Statusbars und TemperatureLayerToggle hinzugefügt Luca 2025-01-10 20:45:33 +0100
  • b89131bbaa Added first real behavior Yan Wittmann 2025-01-09 17:54:24 +0100
  • 3c61ce4e7f Started writing visualization and added new state machine mode Yan Wittmann 2025-01-09 16:45:32 +0100
  • bfca1ff23f Started implementing behaviors Yan Wittmann 2025-01-09 13:47:40 +0100
  • b3e33b7cfa Added camp functionality and started event tracking system Yan Wittmann 2025-01-09 12:43:07 +0100
  • 51a04ca403 Added walk up to tile feature and navigation visualization Yan Wittmann 2025-01-09 10:55:44 +0100
  • 22fa9eb33e Added boat,firepit,tent,stick sprites 2021587 2025-01-08 20:36:55 +0100
  • e1c87b5e4d Undid Luca and Colin changes that broke the code Yan Wittmann 2025-01-08 19:56:40 +0100
  • b49d3a6d27 Merge pull request 'Interactable Items' (#4) from Interacable-Items into main Yan Wittmann 2025-01-08 18:48:55 +0100
  • aee610c7a0 More PR review Yan Wittmann 2025-01-08 18:48:14 +0100
  • 092203a31e berries correction Dominik Koschik 2025-01-08 18:32:50 +0100
  • 1eebbfe264 added berries Dominik Koschik 2025-01-08 18:30:53 +0100
  • ad3023cc44 PR review Yan Wittmann 2025-01-08 18:24:01 +0100
  • 996ec1a297 Merge branch 'refs/heads/main' into Interacable-Items Yan Wittmann 2025-01-08 17:52:35 +0100
  • b5b016d5d6 Merge pull request 'assets' (#3) from assets into main Dominik Koschik 2025-01-08 17:35:28 +0100
  • e8f9a0b163 joar Luca 2025-01-08 17:09:28 +0100
  • fb84f548d4 joar Luca 2025-01-08 15:02:00 +0100
  • d81f9cace8 joar Luca 2025-01-08 14:59:29 +0100
  • 37f198bc95 Added sprites tiles need reconfiguration (what to do with alternate textures) 2021587 2025-01-08 01:30:55 +0100
  • facdb2487a Planning doc Yan Wittmann 2025-01-07 21:14:15 +0100
  • cfab98a8d0 Pathfinding improvements Yan Wittmann 2025-01-07 20:38:39 +0100
  • 2d03502722 added stone,tree and fire assets Dominik Koschik 2025-01-07 18:22:02 +0100
  • 83c815937f added stone,tree and fire assets Dominik Koschik 2025-01-07 18:19:19 +0100
  • 808efedd5e added stone,tree and fire assets Dominik Koschik 2025-01-07 18:13:58 +0100
  • 027257fcb6 Planning Yan Wittmann 2025-01-06 12:50:46 +0100
  • 567b2cb689 Player logic and pathfinding Yan Wittmann 2025-01-06 12:28:54 +0100
  • 208dfd20d5 Merge pull request 'behavior-tree-implementation' (#2) from behavior-tree-implementation into main Yan Wittmann 2025-01-06 11:08:13 +0100
  • cb9cc1f8b1 Minor changes to tree layout Yan Wittmann 2025-01-06 11:06:17 +0100
  • 42b8f56c2b Removed irrelevant .gitkeep Yan Wittmann 2025-01-04 17:12:29 +0100
  • e9fba43aec Added demo for behavior tree Yan Wittmann 2025-01-04 17:09:43 +0100
  • db933cd620 Started to introduce RUNNING concept Yan Wittmann 2025-01-04 16:42:32 +0100
  • 9d9f29dbcf Base behavior tree implementation Yan Wittmann 2025-01-04 15:42:12 +0100
  • 7cb2330ee9 Erste DecisionTree Struktur erstellt Luca 2025-01-04 13:49:25 +0100
  • 3f6c10703c Erste DecisionTree Struktur erstellt Luca 2025-01-04 13:48:13 +0100
  • 64106039c8 Initialized player Yan Wittmann 2025-01-04 12:47:42 +0100
  • 0ba4cee5d4 Several camera adjustments Yan Wittmann 2025-01-04 12:32:22 +0100
  • ebe842edee Base tilemap setup complete, added camera controls Yan Wittmann 2025-01-04 12:13:42 +0100
  • baffb6f74a Basic tilemap access setup Yan Wittmann 2025-01-04 11:05:08 +0100
  • 220fa9bdcd Initialized tileset Yan Wittmann 2025-01-04 10:09:23 +0100
  • 6087332d5e Planning Yan Wittmann 2025-01-03 14:51:00 +0100
  • ac83a72eb5 Initialized project Yan Wittmann 2025-01-03 14:09:02 +0100
  • da49398f76 readme Yan Wittmann 2025-01-03 11:08:56 +0100