2123806 pushed to spells-based-on-fruit-variation at 3002102/gae_wild_jam
2123806 pushed to main at 3002102/gae_wild_jam
-
e89b80a825 cauldron change color based on collected fruits
2123806 pushed to main at 3002102/gae_wild_jam
-
574640e2da ds store changed? binary blöd lesbar
2123806 pushed to main at 3002102/gae_wild_jam
-
8c6005596b added dropsbase to grapes extend
2123806 pushed to main at 3002102/gae_wild_jam
-
708bb5e763 Merge branch 'main' of https://gitty.informatik.hs-mannheim.de/3002102/gae_wild_jam
-
99b1e8069d added grapes
- Compare 2 commits »
2123806 pushed to main at 3002102/gae_wild_jam
-
515aab1a70 Merge branch 'main' of https://gitty.informatik.hs-mannheim.de/3002102/gae_wild_jam
-
5fea9d2ccf added spawn variants
- Compare 2 commits »
2123806 pushed to main at 3002102/gae_wild_jam
-
40d3d4c423 Merge branch 'main' of https://gitty.informatik.hs-mannheim.de/3002102/gae_wild_jam
-
27aa1afce3 Added homing shuriken and fixed Viewport
- Compare 2 commits »
2123806 pushed to main at 3002102/gae_wild_jam
-
d63e997117 Made Viewport scalable
2123806 pushed to main at 3002102/gae_wild_jam
-
b89d2cc64d Added Fireball mechanic
2123806 pushed to main at 3002102/gae_wild_jam
-
abb24b227e Added Cauldrons and bruning Animation
2123806 pushed to main at 3002102/gae_wild_jam
-
1b90d6296d added check if enemy exists before accesing droptable to prevent game crash
2123806 pushed to main at 3002102/gae_wild_jam
-
1dbe6cc239 Added Cauldron Assets and Witch counting fruits mechanic. Casts Insta Death on 3 Fruits for Debug purposes
2123806 pushed to main at 3002102/gae_wild_jam
-
3c1dfb3f55 added the ability to collect apples
-
7851a25a65 added animated apple drop with tween
- Compare 2 commits »
2123806 pushed to main at 3002102/gae_wild_jam
-
e65e98754d Added Apple Drop on dying Slimes
2123806 pushed to main at 3002102/gae_wild_jam
-
fa4a9582d7 removed enemies collision layer when dying and removed multiple sfx on contact with dying enemies
2123806 pushed to main at 3002102/gae_wild_jam
-
ca022296ee removed debugging artefact
2123806 pushed to main at 3002102/gae_wild_jam
-
ff37318044 added EnemyBase Class and made Slimes die on contact with player
-
20bfdcb488 added assets for fruits and other food-based collectables
- Compare 2 commits »
2123806 pushed to main at 3002102/gae_wild_jam
-
0a8dcc825b removed coding artefact from smaller viewport
2123806 pushed to main at 3002102/gae_wild_jam
-
3c3cfd310f added texture filter to all tilemaps to fix blur
2123806 pushed to main at 3002102/gae_wild_jam
-
b0752b1d92 implemented enemy spawn logik and witch chasing