Commit Graph

107 Commits (c587fe9e4f624ceb00ab1e971c9618fedfa34cbd)

Author SHA1 Message Date
Artur David c587fe9e4f Merge branch 'main' of https://gitty.informatik.hs-mannheim.de/3002102/gae_wild_jam 2026-06-02 17:50:10 +02:00
Artur 8543199974 fix fireball bug on spam 2026-06-02 17:48:10 +02:00
Artur 76e36c7c9c Changes several hp and damage numbers to get slightly better balance 2026-06-02 17:46:33 +02:00
Artur ec27fa03e4 added fruit queue up to three fruits while brewing is busy 2026-06-02 17:25:08 +02:00
Artur 7d17c1312e Added Elite enemies before wave switch 2026-06-02 17:01:57 +02:00
Artur 89f0faea9a Rewritten some recipes. Added Chilli fruit to give laser spell a recipe 2026-06-02 16:56:41 +02:00
Artur 85e0ca75ff Polished Laser visuals and added perk that added retargeting on kill 2026-06-02 16:36:27 +02:00
Artur 89446660c0 Added Laser Spell, no recipe yet 2026-06-02 16:12:08 +02:00
Artur 24d45d1e9c add WASD controls 2026-06-02 15:36:54 +02:00
Artur David 84629baec3 switched card hover to process-driven sine, reduced amplitude 2026-06-02 09:30:38 +02:00
Artur David 216fdc88ab slowed down card hover 2026-06-02 09:26:46 +02:00
Artur David e07519ba05 smoother card hover and perk screen exit transition 2026-06-02 09:25:16 +02:00
Artur David 5876fe992c replaced icon breathing with card hover float 2026-06-02 09:22:07 +02:00
Artur David 34e5e4560e add uid file 2026-06-02 09:13:59 +02:00
Artur David d995df7279 fixed spell library reference in debug menu 2026-06-02 09:10:55 +02:00
Artur David dd202b719a fixed spell library type inference error 2026-06-02 09:09:35 +02:00
Artur David cef6dd5a21 wired debug menu into game scene 2026-06-02 09:08:27 +02:00
Artur David 381bfd9e3d added debug menu 2026-06-02 09:07:23 +02:00
Artur David 16aeec7e12 fixed missing level_up_disabled guard in on_enemy_died 2026-06-02 09:06:06 +02:00
Artur David 46639221c5 added level up disable flag and force level up to drop manager 2026-06-02 09:05:16 +02:00
Artur David cb9ed7d0ec fixed fruits not being removed after collection 2026-06-02 08:48:12 +02:00
Artur David f3c7146367 renamed variable and added safety check 2026-06-02 08:39:01 +02:00
Artur David 7fe0990949 made fruits drop less when there are too many on screen 2026-06-02 08:34:03 +02:00
Artur David e7e0e2ce9f added fruit drop limit variables 2026-06-02 08:32:41 +02:00
Artur d8acddeaea added cauldron juiciness 2026-05-20 23:47:01 +02:00
Artur 56afc148f1 removed dead code 2026-05-20 20:58:54 +02:00
Artur c0c7f43613 added player perks 2026-05-20 20:57:21 +02:00
Artur 320949fcb3 Probably juiced the fuck out of this game. Added variois sounds, tweens etc. Also added centralized spelllibrary for future spells. Overhauled Card Perk Design 2026-05-20 19:07:39 +02:00
Artur David b7a3934daf added hit sfx with random pitch on-hit 2026-05-11 13:04:36 +02:00
Meik Schürmann 3dc9c78f77 Added credits in the main menu 2026-05-11 11:47:50 +02:00
Meik Schürmann 4db654386c fix of the fix 2026-05-05 13:02:29 +02:00
Meik Schürmann 64823a3fe9 fixed formatting issue in readme 2026-05-05 13:01:44 +02:00
Meik Schürmann 112562094a readme creation 2026-05-05 12:58:09 +02:00
Artur David c69f7b5960 Merge pull request 'feature/actual-hit-mechanic' (#15) from feature/actual-hit-mechanic into main
Reviewed-on: #15
2026-04-30 10:47:36 +02:00
Artur David 3d6a721b04 fix: removed debugging artefact 2026-04-30 10:46:15 +02:00
Artur David bed957a52e feat: added automated hits when enemy is close enough 2026-04-30 10:44:49 +02:00
Jaro Winkelhausen 8a9614b17a made tornado area bigger (#14)
Co-authored-by: 3002102 <3002102@stud.th-mannheim.de>
Reviewed-on: #14
2026-04-24 02:01:10 +02:00
Jaro Winkelhausen c7e1afdc37 feat/tornado (#13)
Co-authored-by: Jaro <jaro@MacBook.local>
Co-authored-by: 3002102 <3002102@stud.th-mannheim.de>
Reviewed-on: #13
2026-04-24 01:56:22 +02:00
Jaro Winkelhausen c959b0d3e5 feat/spellbook (#12)
Co-authored-by: Jaro <jaro@MacBook.local>
Co-authored-by: 3002102 <3002102@stud.th-mannheim.de>
Reviewed-on: #12
2026-04-21 17:17:35 +02:00
Jaro Winkelhausen 3f6e76c154 added an actual hp/damage system to the witch and enemies game over screen is still missing the game just restarts (#11)
Co-authored-by: Jaro <jaro@MacBook.local>
Reviewed-on: #11
2026-04-21 13:16:58 +02:00
Jaro Winkelhausen 9a82e74e41 add a knive perk where the witch initally throws a knive every 2 seconds with subsequent upgrades until the cooldown is 1s between throws (#10)
Reviewed-on: #10
Co-authored-by: 3002102 <3002102@stud.hs-mannheim.de>
Co-committed-by: 3002102 <3002102@stud.hs-mannheim.de>
2026-04-15 19:09:21 +02:00
Jaro Winkelhausen 01648c5939 add feature to wave logic for boss wave (#9)
Reviewed-on: #9
Co-authored-by: 3002102 <3002102@stud.hs-mannheim.de>
Co-committed-by: 3002102 <3002102@stud.hs-mannheim.de>
2026-04-15 18:19:55 +02:00
Jaro Winkelhausen fc40a5c368 add timer to the ui (#8)
Reviewed-on: #8
Co-authored-by: 3002102 <3002102@stud.hs-mannheim.de>
Co-committed-by: 3002102 <3002102@stud.hs-mannheim.de>
2026-04-15 18:14:52 +02:00
Artur e46b196f71 translated perks desc and name 2026-04-15 18:03:56 +02:00
Artur 671c046c3c Merge branch 'main' of https://gitty.informatik.hs-mannheim.de/3002102/gae_wild_jam 2026-04-15 18:00:03 +02:00
Artur f5bbfd839a fxied uid hell 2026-04-15 18:00:02 +02:00
Jaro Winkelhausen c6277ccf22 fixed issue where the closer the enemies get to the with the slower they become (#7)
Reviewed-on: #7
Co-authored-by: 3002102 <3002102@stud.hs-mannheim.de>
Co-committed-by: 3002102 <3002102@stud.hs-mannheim.de>
2026-04-15 17:57:41 +02:00
Artur 5ee8c97455 Merge branch 'main' of https://gitty.informatik.hs-mannheim.de/3002102/gae_wild_jam 2026-04-15 17:49:11 +02:00
Artur b9f024685b Merge branch 'better-perk-display' 2026-04-15 17:48:25 +02:00
Jaro Winkelhausen 6a2b122343 fixed error in fireball due to the boom effect from upgrade (#6)
Reviewed-on: #6
Co-authored-by: 3002102 <3002102@stud.hs-mannheim.de>
Co-committed-by: 3002102 <3002102@stud.hs-mannheim.de>
2026-04-15 17:47:27 +02:00